Why is Comic Studies So Predictable?

Defining the concept COMIC has, perhaps, been the cause of more ink spillage and deforestation than any other single theoretical topic in comics studies. Interestingly (and rather predictably), work on this topic has loosely followed the same trajectory as earlier attempts to define the concept ART.

McCloudDefFirst, we have formal, aesthetic, and/or moral definitions of comics roughly paralleling traditional, pre-twentieth century definitions of art. Nontable examples include David Kunzle (The Early Comic Strip: Narrative Strips and Picture Stories in the European Broadsheet from c. 1450 to 1825, 1973), Will Eisner (Comics and Sequential Art, 1985), Scott McCloud (Understanding Comics: The Invisible Art, 1993), David Carrier (The Aesthetics of Comics, 2000), and Thierry Groensteen (The System of Comics, 1999/2007). Comparisons are easily made to Plato, Kant, and even John Dewey’s accounts of the nature of art. But, just as the second-half of the twentieth century saw a widespread rejection of any such account of the nature of art that entails that an object is an artwork solely in terms of some properties (whether formal, aesthetic, or moral) that inhere in the object itself, during the early twenty-first century comic studies has seen a similar turn away from formal definitions in favor of other approaches. Interestingly, the three main alternative approaches to defining comics match almost exactly the three main approaches found in earlier, twentieth century work on defining art.

SimplyDefineFirst, there is the outright rejection of either the necessity of, or even the possibility of, a definition of the concept at all. Notable examples of such an approach in comic studies include Samuel Delaney (“The Politics of Paraliterary Criticism”, 1996), Douglas Wolk (Reading Comics: How Graphic Novels Work and What They Mean, 2007), and Charles Hatfield (“Defining Comics in the Classroom, or the Pros and Cons of  Unfixability”, 2009). The connection to Morris Weitz’s (and others’) Wittgensteinian rejection of definitions of art, and his embrace of the “open-endedness” of art, is obvious.

HistoryNext we have historical definitions – those accounts that locate the “comicness” of comics in the historical role played by particular comics, and in the history that led to their production (and, perhaps, in intentions, on the part of either creators or consumers, that a particular object play a historically appropriate role). One notable example of an historically-oriented approach to the definition of comics is to be found in Aaron Meskin’s work (in particular, in the concluding remarks to “Defining Comics” 2007, which is otherwise rather hostile to the definitional project). Meskin’s comments (and likely any other account along these lines, although this seems to be the least developed of the options) owes much to Jerrold Levinson’s historical definition of art, whereby an object is an artwork if and only if its creator intends it to be appreciated in ways previous (actual) artworks have been appreciated.

BeatyCoverFinally, we have institutional definitions, which take something to be an comic if it is taken to be such by the comics world. The primary proponent of something like an institutional view within comic studies is Bart Beaty (Comics versus Art, 2012). Such views obviously owe much to similar, earlier approaches to the nature of art due to Arthur Danto, George Dickie, and others. Of course, one of the primary challenges here is to determine what counts as the “comics world” in a way that is informative and not viciously circular (i.e., an account where the comics world is not defined merely as those of us who take comics seriously).

ConanThus, the work on defining comics has closely mimicked earlier debates about the definition of, and nature of, the larger category of art (presumably, all, most, or at least typical comics are artworks – even if possibly bad artworks – solely in virtue of being comics). This much seems undeniable, but it also seems somewhat problematic. After all, sticking solely to approaches and strategies that appeared plausible when used to define art is only a wise strategy if we have some sort of prior conviction that the properties and relations that make an object an artwork (i.e. that explain the artwork/non-artwork distinction) are the same properties and relations (or at the very least, the same kind of properties and relations) that make an object a comic (i.e. that explain the comic/non-comic distinction). And to my knowledge no argument has been given that this is the case. As a result, it behooves us to ask if comic studies has been too traditional, and too unimaginative, in this regard. Isn’t it possible that we could be convinced that there is an adequate definition of comics, but also convinced that such a definition should look very different from extant attempts at defining art (i.e. it would take very different kinds of factors into consideration)? And, more to the point, isn’t it possible that such an attitude could be correct? If so, then the close parallel between work on the definition of comics and work on the definition of art seems unfortunate, since it seems to ignore this possibility in favor of recapitulation of past history.

People Who Make Art…Shouldn’t Appropriate Hulk!

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One of the few Hulk comics I own is a 1981 effort by Bill Mantlo and Sal Buscema titled “People in Glass Houses Shouldn’t Hurt Hulk!” I was never that into the big guy honestly — though I got a year or something of Peter David’s run whenever that was. But I’ve been asked to do a talk on Marvel’s greenest property, so I thought I’d revisit this story (one of two in the issue), which I still remember fairly clearly after three decades.

Why I remember it is not especially obvious, I have to say. The title does have a goofy charm, I guess, and the story has a kind of inevitable progression which is compelling, if not exactly competent.

The narrative starts with Bruce Banner passed out on a Malibu beach; a woman all in white with a white dog finds him and brings him to her house. She cares for him and shows him her sculptures; all glass statues of men. She then seduces him and keeps him for a month, promising to do his sculpture too. Finally, she reveals that she is some sort of witch (the plot rather breaks down here) and tries to turn him to glass with her magical glass hands. But he turns into the Hulk and destroys everything and escapes; she accidentally touches herself with her own magic hands and ends up a glass sculpture at the bottom of the sea. Hulk bounds away. The end.

So this is obviously a basic noire set up, with Glazier (that’s the glass lady) as the femme fatale and Banner as the dupe she bamboozles. The noire paranoid misogyny is firmly in place, which is also the noire terror of/fascination with female sexuality.
 

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At the top of the page you’ve got Glazier’s nefarious boasting about how she collects men juxtaposed with the image of the glass guy frozen underneath the pond — entrapment imagery doesn’t get much less subtle. (Mantlo and Buscema subtly have Banner give us a thought bubble telling us that the statue looks horrified in case we couldn’t tell from looking at it.) Then, at the bottom of the page, Glazier comes on to Banner, who — courtesy of Buscema’s shaky drawing and some preposterous eyebrows — looks deeply uncomfortable. The caption is odd too: “He cannot resist. He can think of no reason why he should want to.” He’s presented as being both overpowered and as ambivalently acquiescing. The implication is that he should be able to think of a reason not to (like the guy in the pond, dumbass!) but he’s too busy thinking with his dick, or his eyebrows, or whatever.

Then we skip ahead a month, with Banner in his ridiculous white suit (connoting elegance? his captive status? the tail end of the 70s) whining about how he’s a kept man and he’s bored. So far, still noire, with Buscema trying lamely to create some sort of interesting light effect with the moon and the white and the interior glass, though mostly it ends up looking like they’re inside some sort of jello mold.
 

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And then the noir coup de gras, where the conniving evil bitch destroys the douchey guy, to the horror/delight of all.
 

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Except that, as you can see, the grace doesn’t coup (or something like that.) The vampiric consummation doesn’t drain the victim; instead it causes him to improbably and greenly tumesce. The mark walks out, the man walks in, and puts the uppity woman in her place. The masochistic sex fantasy of noire is violently rent like Banner’s stupid white suit, to be replaced by the sadistic violent empowerment fantasy. It’s sort of like rape/revenge with the male rapist replaced by a female succbus and the female revenger replaced by a big green steroidal phallic lump.

The gendered reading is fairly obvious, and even unavoidable. But I think there’s a genre reading as well. Again, we start with noire; which is linked to sophistication, sex, and adulthood. And then suddenly we switch up and have Hulk babbling in his infantile dialect and brutishly smashing up all the high art he can see.
 

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Glazier even explicitly explains that she was trying to catch Hulk in the moment of transformation for her collection; she wanted to turn the comic-book monster into a gallery piece, as if she’s some sort of acquisitive feminized Lichtenstein. But of course it doesn’t work, and moments after she insults Hulk’s intelligence, his gargantuan bulky authenticity smashes the effete museum to smithereens. Your puny art world institutions cannot contain team comics! “Stupid to build a house out of glass!” as Hulk says.
 

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As I’ve mentioned before, Bart Beaty in Comics vs. Art argues that in discourses around high art and comics, comics are always already feminize; they are the weak thing that high art masters. However (as, again, I’ve noted before) masculine and feminine are a bit more fluid in these discussions than Beaty suggests. Here, in particular, higher art (both as gallery art and as the relatively sophisticated pulp genre of noir) are presented as feminine, and the children’s, and even child-like, art-form of comics is presented as victoriously hyper-masculine. Bruce Banner is trying his darndest to find a different, more highbrow narrative, where he gets to have sex (he doesn’t know why he shouln’t) and has cool lighting and is placed in galleries. But Hulk comes along and stomps all that hoity toity namby pampy crap.
 

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The narrative comes across, then, as an extended effort to excuse, or justify, it’s own helpless comic book crappiness. Sal Buscema’s efforts to convey grace, or even style, are utterly ridiculous, foiled by clumsy drawing, clumsy layout, and banal imagination (is that a gallery or a gym?) But grace and sophistication are, we learn through the story, evil, meretricious and not to be trusted. Thick, awkward, clumsy, stupid — those are big, manly qualities you can count on. Fuck high art…or, you know, don’t fuck it. That’s way too dangerous. Just smash.

Make It Bigger

It’s easy to see that comics do not enjoy the prestige or financial backing of the fine arts. It’s harder to justify why not. Many arguments are primarily emotional– the textbook Art Since 1900 discusses comics with thinly veiled disgust, and a cartoonist or publisher can self-righteously reply that art world acceptance is something owed to them.  Some argue that differing treatment is a matter of different histories. The broadsheet ancestor of comics branched off  from the ‘fine art’ lineage centuries ago, but this ignores the rampant interbreeding of art and comics, and the intersection of their audiences, for the last fifty years.  An alternative, manifold hypothesis is given by the prolific comics scholar Thierry Groensteen in his book, Un Objet culturel non identifie (An Unindentified Cultural Object, 2006). Groensteen proposes five ‘symbolic handicaps’ crucial to the devaluation of comics.  Beaty offers an aggressive treatment of these in his book Comics Versus Art (2012):

“First, he argues that comics are a ‘bastard’ genre resulting from the ‘scandalous’ mixture of text and image; second, that they are intrinsically infantile and consumed by adults who are seeking to prolonge their adolescence; third, that comics are associated with one of the most degraded branches of the visual arts, caricature; fourth, that they have not been integrated into the development of the visual arts throughout the course of the twentieth century; and finally, that the images produced in comics do not command attention as a result of their multiplicity and tiny format.”

Beaty disregards the first two handicaps only in that they rely “heavily on the intersection of the form with pre-existing aesthetic discourses that had little to do with comics per se… “ Yet he only seriously considers handicap number four, comic’s segregated development from the contemporary art-world, as an obstacle to wider readership.

While this angle a deserves a book on its own,  Groensteen’s third and fifth handicaps are worth a harder look. Beaty points out that comic’s relationship to caricature is used to elevate comics more than devalue them, but this association also creates a glass ceiling, where comics can not rise above the marginal place of caricature in the art-world. Beaty dismisses Groensteen’s last handicap, saying,

“Similarly, when Groensteen suggests that comics suffer because of their format, their small printed size and the multiplicity of images, it is difficult to accord this factor any great weight. Groensteen himself devotes very little attention to the suggestion and is not able to mount a particularly compelling case for it. While monumentality has been an important aspect of the visual arts for centuries, it does not seem to follow that small-formatted works have been particularly disparaged specifically for their size.”

Yet perhaps without realizing it, Beaty cites at least three major examples where a comic panels was magnififed and isolated from their sequence in order to elevate their source.

Comics Versus Art presents a thorough history of comic-centric art shows. One of the first major gallery shows dedicated exclusively to comics was held by SOCERLID (Societe civile d’etude et de recherché des literatures dessinees) in 1967 at Paris’ Musee des arts decoratifs, which is part of the Louvre. The show featured three sections on comic art, although the curators didn’t showcase any original strips or pages. Instead, they hung ektachromes and photographic enlargements of individual comic panels, with the coloring removed. The curators argued “thanks to the quality of the paper and clarity of the blacks and whites, the photographic enlargement makes it possible to free the comic strip from the small size that stifles it and to exhibit it in the usual dimensions of the works of art to which the public is accustomed.”

Many more gallery shows sidestep comic narrative altogether in favor of what the curators believe to be the form’s mosts substantial contribution to society—its characters. In a survey of several museum shows that drew inspiration, but did not include, comics, Beaty concludes, “these exhibitions indicated that it is the iconography of comics, rather than the formal—that is to say sequential—elements that is mostly commonly appropriated by artists influenced by comics.”  The Institute for Contemporary Art’s 1987 show Comics Iconoclasm featured sections on cartooning technique as well as sequential storytelling, rare for most comics-centric gallery shows, yet both of these sections were dwarfed by the section on cartoon icons.

The legacy of Roy Lichtenstein and his comic panel appropriations, often accused of barring comic’s high-brow acceptance, could be the best example of all. Lichtenstein’s work has ensured immortality for the ‘look’ of mid-twentieth century romance and war comics. Museums adore and celebrate Lichtenstein’s accessible iconicity in their marketing, even as this look has been endlessly adopted by advertising. The look engulfs whatever meaning Lichtenstein has an artist, or his paintings have as individual works, and today the ben-day dot women function as stylistic, feminized stick figures. Yet this wouldn’t have happened without Lichtenstein’s blow-up treatment, and the strange prestige it accorded it.

Pawn shop NYC subway

Beaty documents related examples in the world of mainstream comics publishing. Maximum FF, a deluxe-edition book published in 2005 by Marvel Comics, was one telling attempt.

“An oversized hardcover with an elaborate fold-out dust jacket, Maximum FF is a 234-page version of the first issue of Fantastic Four, by Stan Lee and Jack Kirby, originally published as a twenty-five-page comic book in 1961. Mosley and Sahre expanded the original work almost ten-fold by dramatically restructuring it: by disaggregating the individual panels and presenting them one per page, one per double-page spread, and even, on two occasions, as quadruple-page gatefolds.”

 

Maximum FF

Beaty goes on to say that the ‘splash’ page and double-page spreads,

“…are particularly valued by collectors of original comic book art because they often present characters drawn on a larger scale than is typical for a comic book and, consequently, are more impressive when framed. For some collectors, the splash page and comic book cover are the most valuable parts of the comic because they are most akin to traditional gallery and museum aesthetics—they are not tainted with the sequentiality that is often held to define the comics form.”

Groensteen would agree with the idea that comics is tainted by its sequentiality, or at least sequentiality is not very relevant or attractive to most of society. Tellingly, the earliest definitions of comics focused on its use of recurring characters and speech bubbles than on its sequentiality—something Beaty recognizes in the first chapter of his book.

It’s worth wondering about the phenomenology of the splash page and double-page spread, and what happens when they are used in comic books. The splash page is a ubiquitous element of many comics, from American superhero books to manga to independent minicomics. It’s use isn’t random—splash pages most often introduce a story, establish the grandiosity of a setting, or monumentalize the climax of a single issue or narrative arc. The effect is always intended to be eye-catching, attention-grabbing, and big.

Spiderman Splash Page

Steve Ditko and Stan Lee, Amazing Spider-Man, Issue #33

Inuyasha Double Page Spread

Rumiko Takahashi, Inuyasha, Book 1

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Jason Lutes, Berlin, Volume 1

The splash page is a part of the vocabulary of comics, (or at least its grammar,) and some cartoonists play with or complicate the concept more than others. Within the limited scopes of alternative comics, a few recent examples come to mind. In Craig Thompson’s Habibi, (2011) (which I reviewed here,) a preponderance of splash pages marks the end of the book. Thompson’s loud pages erupt with obvious, mystical-religious imagery, asserting not only that an epic moment has been reached, but that moment is ever-present. The artwork grasps at transcendence, and the narrative, increasingly interrupted, begins to break down.

Habibi Splash Page

Skim, by Mariko and Jillian Tamaki, (2008), paradoxically uses splash pages to transition between scenes, layer impressions, and create a sense of passing time, even though  only a single moment is presented. Both approaches use splash pages earnestly, but where Habibi’s splash-pages-on-steroids amplifies their stillness and power, Skim  converts this potential energy into emotional movement.

Skim Double Page Spread

In Chris Ware’s Building Stories, (2012), the cartoonist ironizes the epic quality of the splash page by depicting banal moments in the life of his characters. However, the splash page has the last laugh, fostering a sort of ‘epicly banal’ or ‘very depressing’ feeling, which hasn’t escaped the notice of critics like Douglas Wolk. Perhaps Ware’s splash pages are better read as mislaid covers; they share the cheeky realism of his illustrations for The New Yorker, and one of these pages was featured as a ‘joke cover’ on the New Yorker site. It seems difficult to use the splash page insincerely– it transforms its content into something remarkable, whether the artist meant it to be read that way.

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It’s funny that one of the most prominent and dramatic techniques in comic storytelling is one that makes a comic behave a little less sequential, fragmented, even hybrid-like. While captions and speech balloons are often present, they feel less like a competing element, especially in terms of scale, (aside from the author credits and copyright jargon jammed into some mainstream pages.) The splash page isn’t actively read as much as it is passively gazed upon, or absorbed, as if on a wall. That jump from reading to gazing is partially what makes experiencing a splash page feel profound. But only one moment can be presented, and there often isn’t much to figure out. The splash page is the opposite of the comics gutter, the space between the panels that contains the ‘unshown,’ and according to Scott McCloud, generates the medium’s storytelling power. While splash pages and individual panels are the easiest to display, a cartoonist’s panels and gutter transitions better capture the essence of a narrative work.

Its not surprising that the art-world and collectors, unsure of how to hang comics on a wall, would favor panels and pages that behave more like paintings. But is it possible to successfully bring comics narrative– small, printed, sequential and ambiguous– into a museum setting? Or is its special breed of profundity incompatible with what attendees expect from a gallery show? Outside of more people reading actual comics, (and how would they be convinced to do that?), is there a venue, or a kind of oration, that better matches the type of transcendence a comic book achieves, rather than what it reaches on one page or panel? As long as the gallery-show remains the standard by which high-brow acceptance is judged, discussion of what makes the comics medium work, (or even great,) will be locked onto their resemblance of fine art. Artists with greater technical skill will be rewarded most, despite the fact that the art world has bucked judgements of skill, chaining comics to a quaint nostalgia for draftsmanship.  And severing panels from their original sources does not an art movement make– shows will remain an oddity, a fun, occasional diversion from looking at real art. Many people would not mind. Some readers will always need comics to act a little bit more like other things, in order to love them in those kinds of ways.

I Am Bart Beaty! — Slight Return

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A couple weeks back I noted that in his Comics vs. Art book, Bart Beaty hadn’t cited a number of essays of mine that were relevant to his arguments. I suggested that such was often the fate of bloggers. Beaty responded in comments by confirming that he did not in fact read blogs. (The exchange was somewhat more heated than that, so click through to the links if you find that sort of thing entertaining.)

Anyway, I was poking around the internets, and much to my surprise discovered that this essay of mine, which Beaty does not mention, though it parallels a number of his thoughts on Charles Schulz and Charlie Brown — is actually cited in the Oxford Handbook of Children’s Literature by Charles Hatfield in his essay about Peanuts. (The book was published in 2011.)

My essay was originally published in 2005 in TCJ, so it’s maybe a bit tangential to my point about blogging often not being on the radar for academics. And, of course, the fact that someone else read my piece and Beaty didn’t doesn’t mean that Beaty committed some sort of sin against scholarship — no one can read and cite everything. Still, it was funny to find the mention so soon after I’d talked about the essay not being mentioned.

On the other end; Corey Creekmur, my editor on the Wonder Woman book I’m working on, recently read my ms and mentioned a couple of books that I should probably read and cite as relevant to portions of my discussion. One of the books he said I needed to look at? Bart Beaty’s volume Fredric Wertham and the Critique of Mass Culture. (Which I’ve just started, and which, in its initial pages, discusses the significance of the fact that academics in mass culture studies often don’t cite Fredric Wertham.)

I Am Bart Beaty!

So readers may have noticed that we’ve had quite a number of posts on Bart Beaty’s recent book Comics vs. Art. It’s a good book, but you may well wonder why we’ve (and especially I’ve) decided to spend quite so much time on it.

The answer is simple. Beaty stole all his ideas from me.

Consider.

— In his second chapter, “Defining a Comics Art World,” Beaty argues that comics should be defined in social terms — that is, in terms of a comics world — rather than in formalist terms. I made this argument on HU two years ago.

—Beaty has a lengthy discussion of the way in which art comics has presented Charles Schulz as a depressive genius and avatar of masculine frustration and self-pity in order to establish his high arts bona fides. I made this argument in the Comics Journal more than four years ago.

—Beaty identifies nostalgia as the central endemic feature of comics, and specifically argues that it permeates and defines not just superhero fanzines, but art comics as well. This has been one of the central critical argument of this site. Here’s just one example.

— Beaty spends a whole chapter focusing on Chris Ware’s performance of masculine self-pity, anchored in particular by a look at Chris Ware’s comics about high art. Again, I was making similar arguments, focused on some of the exact same pieces that Beaty discusses, a good while back.

I’m pretty sure I could find other instances too. (This blog has had a lot of discussion of the original art market for comics, for example, which Beaty talks about in some detail.) Reading Comics vs. Art was, therefore, kind of a bizarre experience. On the one hand, I kept turning pages and saying, “ha! I was right all along! See, a real academic says so!” On the other hand, I kept thinking…”Hey! I thought of that first! I even said it in the Comics Journal! Why don’t I get a shout out…or, you know, at least a citation?”

Of course, I’m sure the reason Beaty doesn’t cite me is that he didn’t get the ideas from me. I think most of these ideas (like, the importance of nostalgia in comics) are true — and since they’re true, of course all intelligent independent inquiry will naturally confirm them.

Still, it’s amusing that Beaty can be seen as in some ways enacting the same highbrow/lowbrow performance that is so central to his discussion. Just as Lichtenstein took the work of “lesser” artists and either elevated or stole it, depending on your perspective, so Beaty can be seen (with a little squinting) as taking the work of (ahem) lesser thinkers and elevating them, or swiping them outright. I am Irv Novick!

Again, I’m sure Beaty isn’t actually using my ideas. But it is kind of interesting that in his discussion of comics vs. art, and in his analysis of the critical conversation around these issues, he virtually never discusses the internet at all. The only time he really talks about the web, I think, is when he analyzes the effect ebay has had on the comics back issue market. But other than that, the ballooning online discussion of comics — the discussion that these days shapes the way that most people in the comics world think about comics on a day to day basis — is simply absent. Tom Spurgeon, for example, doesn’t show up in the index — though CR’s appreciation of a broad range of comics is hugely important in shaping the relationship between comics and art, or comics as art. Similarly, Dan Nadel pops up as an anthologist, but his seminal work with Tim Hodler at Comics Comics (leading to their editorship of tcj.com, isn’t mentioned.

Of course, you can’t talk about everything — but, as Beaty would be the first to acknowledge I think, what you choose not to talk about can be as important as what you decide to discuss. Beaty certainly knows about the blogosphere — he wrote regularly for CR for years. So the decision not to talk about the web and its place in comics criticism seems like it has to be a deliberate one. The discussion of comics vs. art is, for Beaty, one that is best approached through established institutions, and writers who have the imprimatur of established institutions, whether those be publishers or the academy — or fanzines, of course, which have longstanding status in comics. The web may shape practices (via ebay), but it doesn’t have anything in particular to say for itself. Or when it does have something to say, the voice Beaty cites is from Salon or the Electronic Book Review or the New York Times, rather than from the comics blogosphere.

The point here isn’t to indict Beaty (whose book I like a lot), but rather to point out the odd disconnect which remains between sholarly discussion of comics and internet discussion of comics. I call this disconnect “bizarre” because it seems to persist despite the fact that scholars (like Beaty) are all over the web. Charles Hatfield and Craig Fischer, for example, are longtime bloggers, and both have written for the Comics Journal (Craig has a column…as does Ken Parille.) There are a couple of specifically academic sites as well, such as the Comics Grid. And for that matter, my own blogging has given me the opportunity to write a book for an academic press. So obviously there is commerce between the two worlds. And yet, at the same time, there remains a cautious distance — such that Bart Beaty can write a whole book essentially about comics criticism without so much as nodding to the place where, at least in terms of sheer bytes, most of that criticism is occurring.

The reason to leave out the internet is fairly obvious; it’s for the most part not especially scholarly. This is a problem if you’re working on a scholarly project, because it’s hard to evaluate importance and worth when there are no credentials, because many people on the web are not speaking in a way that is of help or interest to scholars, and, last but not least, because it brings down the tone.

Tone is particularly interesting, because I think it’s one of the major differences between Beaty’s book and HU, and because that difference turns out to be surprisingly significant. Comics vs. Art is a confrontational book in many ways — but only to a point. Beaty slyly undermines the cult of Chris Ware, or the line between art comics and superhero fandom, or comics’ definitional project. But those jabs are always jabs rather than roundhouses, and they’re always from the scholarly stance of “this is an interesting phenomenon,” rather than from a more polemical vantage. Beaty’s arguments walk up to the line of saying, “people, you are acting like idiots, and you need to cut it out,” — but he never does cross that line. Which is why, when I paraphrase his arguments, adding a really-not-that-much-more-forthright polemical gloss, people tend to engage forcefully in comments — whereas, my sense is, Beaty’s own arguments themselves largely pass unnoticed.

In part this is just an aspect of the internets’ instant response mechanisms, and in part it’s probably because I’m not as credentialed as Beaty so people feel more comfortable (perhaps rightly!) in telling me that I don’t know what I’m talking about. In part, though, I think it’s because Beaty is deliberately working to be low-key. No doubt some will admire him for that, and there’s certainly pleasure to be found in his wicked gift of understatement. At the same time, though, his unwillingness to come out and take stand can make it difficult to figure out exactly why he’s bothering. What does Comics vs. Art hope to accomplish? Why is it worth pushing on the relationship between comics and art? If Beaty had his druthers, how might comics change?

I think Beaty’s answers to those questions would be similar to mine — that is, comics should be less neurotic and status-conscious, less inward-turned, more feminist, more adventurous, and more able to see itself as part of the arts, broadly defined, rather than as a defensive subculture which has to protect its own. Again, I think that’s what Beaty would say, but I don’t really know for sure. Maybe next time out he’ll tell us — whether or not he cites me while doing so.
 

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Illustration of Bart Beaty by Martin Tom Dieck from Beaty’s staff page at The University of Calgary.

 
 

Pop Art Vs. Comics: Who’s On Top?

One of the recurring themes of Bart Beaty’s Comics vs. Art is the way that art is always on top — sexual connotations very much intentional. Art, Beaty argues, is insistently seen or figured as rigorous masculine seriousness; comics is relegated to the weak feminine silliness of mass culture. Thus, Beaty says:

Lichtenstein’s paintings failed to rise to the level of aesthetic seriousness. The core problem was the way pop art foregrounded consumerism — a feminized trait — through its choice of subject matter.

Beaty goes on to argue that Lichtenstein was eventually recuperated for high art by emphasizing his individual avant garde genius — in other words, by claiming that he transformed comics material from feminine to masculine. Either way, Beaty argues, whether pop art wins or loses, comics are the feminine losers. For Beaty, the anger at pop art, therefore, is an anger at being feminized. In this context, the fact that the Masters of American Comics exhibition focused solely on male cartoonists was not an accident; rather, it was comics rather desperate and certainly contemptible effort to establish its high art bona-fides through an acculumulation of phalluses, and a careful exclusion of those other much-denigrated bits.

Beaty’s analysis is convincing — but he does perhaps gloss over an important point. That point being that, while it may often be figured as masculine in relation to comics, high art’s gendered status in the broader culture is, in fact, extremely dicey. For example, in Art and Homosexuality, Christopher Reed notes that Robert Motherwell, a married heterosexual, was rejected for military service on the grounds that being a Greenwich Village painter meant that he must be gay. In other words, at that time art was so thoroughly unmasculine that artists were almost by definition unmanned.

If art could be seen as effeminiate, comics as mass culture could be seen, in contrast, as normal, robust — as manly, in other words. Thus, Beaty relates this anecdote about cartoonist Irv Novick and Roy Lichtenstein.

[Novick] had one curious encounter at camp. He dropped by the chief of staff’s quarters one night and found a young soldier sitting on a bunk, crying like a baby. “He said he was an artist,” Novick remembered, “and he had to do menial work, like clearning up the officers’ quarters.”

Novick was one of the artists whose work Lichtenstein later copied with such success. Beaty correctly reads the anecdote as an effort to feminize Lichtenstein — a kind of revenge for the way in which Lichtenstein feminized Novick. However, Beaty doesn’t really consider the extent to which this feminization of Lichtenstein is successful because high art is already feminized. The anecdote is effective in no small part because artists like Motherwell were always already gay until proven otherwise — and often even if proven otherwise.

The point here is that the gendered relation between art and comics is not necessarily always about masculine art taking advantage of feminine comics and comics responding with resentment at being so feminized. Rather, on the one hand, comics’ antipathy to art is often tinged with contemptuous misogyny — a denigration of high arts femininity. R. Crumb’s loud denunciations of high art, for example (or Peter Bagge’s) are inevitably tinged with the insistence that artist’s are effete fools, distanced from real life in their ivory towers.

On the other hand, high arts’ interest in artists like Crumb or Novick often seems inflected with a kind of envy or desire. Certainly, Lichtenstein’s work, and pop art in general, can be seen as a campy appropriation of mass culture to feminize the often quite homophobic art world, particularly in contrast to the desperate masculinity of Ab-Ex. But Lichtenstein’s appropriations can also, I think, be seen as a performance of desire for masculinity — a bittersweet effort to capture comics’ masculine mojo while acknowledging his distance from it.

I don’t think that these readings are necessarily mutually exclusive. But I do think that recognizing them both as potentials creates possibilities that Beaty doesn’t really wrestle with. If art is not masculine (always) and comics is not feminine (always), then it’s much more difficult to see them as polarized (always.) Rather than art elevating, exploiting, or denigrating the hapless, accessible body of comics, art and comics start to look more alike — both occupying unstable cultural positions in which, at least historically, constant assertions of masculinity have been seen as vital to prevent a collapse into a devalued femininity. From this perspective, Comics fights Art not because the two are so different, but because their cultural positions and anxieties are so much the same.
 

A Russ Heath panel and the Roy Lichtenstein painting based on it.

Comics Scholars are Defined by Definitions. Also Idiocy.

I’m reading Bart Beaty’s Comics Vs. Art. Kailyn already provided a review, but I thought I’d do a number of short posts on it as I went through.

Beaty’s first discussion (in Chapter 2; Chapter 1 is an introduction) focuses on the efforts to define comics over the years. These efforts are…um. I’m a little speechless, actually.

No doubt I’m overly harsh, but Christ, virtually everybody Beaty quotes in the chapter sounds about as sharp as a decapitated pig carcass. I’d always thought that McCloud’s sequential-art (so no single panel comics) formal effort to define comics was a kind of quintessence of stupidity, but compared to his predecessors, McCloud actually comes off looking pretty good. Colton Waugh, for example, says that comics have to have continuing characters and speech bubbles. M. Thomas Inge and Bill Blackbeard — two of the most respected comics critics — also argued that recurrent characters were essential to the definition of comics, even though, as Beaty dryly remarks, “Definitions of comics that privilege content over form have numerous significant logical problems.”

Beaty suggests that Blackbeard may have been motivated less by incompetence than by chauvinism; his definitions were designed to show that the Yellow Kid was the first comic, carefully excising European precursors so that comics could be seen as a quintessential American art form (like jazz without the African Americans, I guess.) Art Spiegelman, to his shame, has also dabbled in this sort of nativist nonsense.

Other writers, though, have embraced comics’ non-American history — by insisting that the Bayeux Tapestry and even cave paintings constitute comics. Then there’s David Kunzle — again, a much respected scholar — who insists that comics must be sequences (no Dennis the Menace) that there must be a preponderance of image over text (whatever that means) that the original purpose must be reproductive (so your kid drawing a comic isn’t your kid drawing a comic) and that the story must be both moral and topical, which doesn’t even merit parenthetical refutation.

Of course, there are reasons that so many respected scholars in this field have so determinedly spouted nonsensical gibberish. Mostly, as Beaty argues, it has to do with status anxiety; the hope is always that the next definition will make comics worthwhile, either by emphasizing their quintessential American vitality or by showing that they have been art since the first wooly mammoth drew the first hominid on the cave wall. Still, it’s hard to escape the sensation, reading through this chapter, that comics scholars today stand on the shoulders not of giants, but of infants. Beaty doesn’t quite come out and say so, but such ineffectual flailing disguised as scholarship seems like it has to have been deligitimizing rather than ennobling. If comics can’t generate more thoughtful criticism than this, then maybe it really is a debased form best ignored.

At least Les Daniels, whose Wonder Woman scholarship I admire, comes off looking good. Beaty quotes him as acidly commenting, “defenders of the comics medium have a tendency to rummage through recognized remnants of mankind’s vast history to pluck forth sanctioned symbols which might create among the cognoscenti the desired shock of recognition.” Nice prose too, damn it.