Anything But Capes

Alternate Title: Barbarians at the Blog!

Back in 2000, the world was a better, simpler place.* The American comics market exemplified this simplicity. It consisted of Marvel superheroes, DC superheroes, Image superheroes, a few dark fantasies from Vertigo, and those Star Wars comics that Dark Horse keeps churning out. Not exactly a broad selection, but perfect for aging nerds who grew up reading superhero comics and watching Star Wars.

But something happened over the past decade. Publishers started producing more comics that had nothing to do with superheroes. Suddenly, there were a lot more horror comics, crime comics, science fiction comics, war comics, and even Westerns (you know something big is going down when Westerns make a comeback). If the comics industry didn’t grow much in size, it at least grew in variety.

Over the next couple months, I plan to see what the American comics market has to offer that doesn’t involve capes and tights. Because I’m interested in what the comics industry is producing at the beginning of the new decade, I’ll only be looking at recent titles, not reprinted material. To keep myself focused, I’m going to organize the books into genres and review a sample of titles. I have no intention of reading and reviewing every title of every genre, so instead I’ll rely upon a complex scientific formula to select titles that are most representative of each genre. The explanation of my method is provided in footnote **. After the reviews, I’ll summarize the state of each genre, looking at both its size in the market and the overall quality of its titles.

I’ll begin with a genre that has had its share of ups-and-downs in the comics market … barbarians! For the sake of clarity, barbarian comics are fantasy stories about muscular men in loin clothes killing shit with swords and axes. Of course, there’s room for variation on this basic model. For example, woman in chainmail bikini can be substituted in for man in loin cloth. But barbarian stories are not simply high fantasy tales; there needs to be a significant amount of violence, sex, and characters who never wear pants (as a counterexample, The Lord of the Rings has some violence but no sex and way too many pants). Also, comics about fantasy strongmen who arrive in the present day and fight crime are not barbarian stories. They’re superhero stories that steal the surface appeal of barbarian stories.

I looked hard for recently published barbarian comics, but I found only about half a dozen titles, four of which I chose to review below. None of these titles were selling well in the Direct Market, but all of the titles had prior storylines collected and sold as trades, so presumably the DM isn’t the only source of sales. Now, onto the reviews…

Conan the Cimmerian #16
Writer: Timothy Truman
Artists: Timothy Truman and Tomas Giorello
Colorist: Jose Villarrubia
Publisher: Dark Horse Comics

Fact: The Cimmerians were a real people who inhabited the region around the Black Sea in the 8th and 7th centuries B.C.

Fact: They didn’t look like Austrian bodybuilders.

Of course, the Conan story has nothing to do with history and everything to do with Robert E. Howard‘s testosterone-fueled fantasies. But Conan isn’t just another masculine power fantasy. He pretty much is THE masculine power fantasy, the epitome of violence, sex, and rugged individualism. And no survey of barbarian comics would be complete without covering the latest iteration of the muscle bound brute who started it all.

I lucked out with Conan the Cimmerian #16, because it’s the beginning of a new storyline. There’s no recap page, but I had no problem figuring out what was going on. Conan somehow landed himself a sweet gig as the military adviser to a hot princess named Yasmela. Conan’s in love with her, but she only has eyes for an exiled prince named Julion, who’s girly compared to Conan. We know he’s a girly man because he does girly things, like giving flowers to girls and using multisyllabic words.

So Conan decides to impress her by doing something stupid, which results in his war band getting ambushed, and then Conan almost gets eaten by a velociraptor (it’s fantasy, not history).

As Conan stories go, this isn’t bad. It has character-driven conflict, Conan is a badass but not infallible, and there’s violence and (implied) sex.

The comic falters on the art. Tomas Giorello does the first seven pages and the final page, and his work is perfectly suited to a Conan book. His backgrounds are lush, and he uses numerous small lines to give more detail to his characters, which would be annoying in a different context, but in a barbarian book it gives the characters a distinctly savage look.  But the majority of the comic is drawn by writer Timothy Truman, and his style is far less detailed and far more cartoonish. It isn’t terrible art, but the transition from Giorello to Hutton and back again is jarring, especially in a comic that’s only 24 pages.

Overall, a decent barbarian comic, but not one that entices me to follow the series.

Hercules: The Knives of Kush #1
Writer: Steve Moore
Artist: Cris Bolson
Colorist: Doug Sirois
Publisher: Radical Comics

Reading Hercules, I couldn’t help but take pity on the Nemean Lion. The Nemean Lion was just doing what lions do when a violent Greek showed up and killed him, skinned him, and decided to hear the Lion’s head as a hat.

I spent a lot of time thinking about the Nemean Lion because this comic wasn’t very interesting.

The plot is serviceable: Hercules and his band of misfits arrive in Egypt during a civil war. They decide to work as mercenaries for the legitimate pharaoh, who’s losing the war to his half-brother. It seems that the would-be-usurper has formed an alliance with a sorcerer who leads the titular Knives of Kush.

Unfortunately, nothing else about the comic is the least bit engaging. Most of the characters, including Hercules, lack a distinguishable personality or voice, and in any case they spend spend the entire issue delivering page after page of exposition and occasionally engage in non-witty banter.

The art is also pretty bad. Cris Bolson puts a lot of detail into his panels, but his characters look stiff and plastic. As a result, the fight scenes resemble action figures posed in mid-attack, which robs the violence of any excitement. His sexy women aren’t very sexy either.

Hercules is a hard character to screw up. But he’s also been so extensively ripped off and parodied that creators need to bring something more to the table than just a standard sword and sorcery plot. That’s about all you get here.

Warlord #9
Writer/Artist: Mike Grell
Colorist: David Curiel
Publisher: DC Comics

Warlord follows the adventures of Travis Morgan, a man from the regular world who somehow got trapped in the barbarian world of Skartaris. But other than the occasional war, being trapped in Skartaris doesn’t seem like such a bad deal. Morgan has a hot princess girlfriend named Tara and a hot pseudo-girlfriend named Shakira who can turn into a cat. In fact, hot, scantily-clad women are as numerous as trees in Skartaris. And Morgan seems to have embraced the local dress-code because his outfit consists of boots, a helmet, and armored underwear.

Not much happens in this issue, but that may not be a failure in the writing so much as the fact that this is a “down-time” issue. In a superhero comic, down-time issues are normally where characters sit around and whine about their relationships, but in Warlord the characters just have sex. And there is a lot of sex in this issue. Nothing too racy, of course (this is still a DC comic), but Grell manages to include some nice cheesecake. Though the guitar as phallic symbol is a little too obvious.

As an artist, Grell has his share of strengths and weaknesses. His backgrounds are well-designed and his characters can be quite attractive. But his fight scenes lack any real sense of impact, his characters often seem disconnected from the panels they occupy, and panel layout can occasionally be rather confusing.

Problems with the art aside, of all the barbarian comics I read, this seemed the most polished and one with the most depth to its characters and universe. Not surprising, given that Mike Grell created Warlord, and he clearly knows what he’s doing with this book. Unfortunately, this comic has some dense continuity, not just with the previous 9 issues but also with prior Warlord comics. To be fair, there’s a quite a bit of exposition that’s intended to help new readers catch up, but knowing what happened previously isn’t the same as caring. Like so many comics that have been around (off-and-on) for years, Warlord proceeds with the assumption that its readers are already fans, and there’s only minimal effort to show new readers why they should care about any of this.

But I’m curious enough about Warlord that I’ll probably look for the first trade paperback and see whether my opinion changes.

Queen Sonja #1
Writer: Joshua Ortega
Artist: Mel Rubi
Colorist: Vinicius Andrade (*that is an awesome name*)
Publisher: Dynamite

Don’t let the title fool you. This is not a Female Force bio-comic about Queen Sonja of Norway. Rather, this is the sequel to Dynamite’s Red Sonja comic, but there’s no evident continuity with the previous title. As someone who never read a Red Sonja comic, I can appreciate the fresh start.

As the title makes clear, Sonja is now a queen (of Made-up Land), and the comic is mostly a flashback about how she ended up on the throne. Sonja agrees to avenge an old woman’s late husband and recover a family heirloom, and along the way she’s clearly going to come into conflict with an evil empire. There’s also plenty of violence and gore in this comic, in the best barbarian tradition. But the plot and the action (not to mention the one-dimensional characters) are completely overwhelmed by the massive amounts of cheesecake. Every other panel focuses on Sonja’s perfect body and the chainmail bikini that seems perpetually about to fall off.

Now, I don’t have a problem with cheesecake, I just wrote a paragraph praising the cheesecake in Warlord, but in this title the cheesecake was ridiculously excessive. But when I stopped to think about it, the cheesecake is ultimately what this comic is all about. Let’s be honest: the selling point of Red Sonja is not really the violence and it certainly isn’t the plot. It’s a comic about a hot red-head in a chainmail bikini. Either you want to look at a hot red-head in a chainmail bikini, or you don’t. Giving her a more tasteful outfit would only take away the one thing that makes Sonja memorable. And there’s no point in pretending that readers, especially women, are going to be won over by Sonja’s “personality,” or the slim bits of dialogue.

Admittedly, my interest in barbarian comics is that of a casual reader, not a fan, but a monthly comic seems  like an expensive way to indulge a fetish for barbarian pin-ups. Still, the current Red Sonja franchise has lasted for over 4 years, so there must be plenty of people out there who like this. And unlike superhero comics, barbarian comics aren’t (or shouldn’t be) marketed towards children, so the cheesecake here isn’t age-inappropriate.

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State of the Genre: meager. Very few titles to choose from, and most of them lack truly distinctive features  that set them apart from the rest. They all satisfy the basic expectations for a barbarian comic (fantasy setting, violence, cheesecake, lack of pants), but only Warlord suggests that it might have something more in content.

The next time I appraise a genre, I’ll try one that’s a bit more robust, maybe horror.

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*This is not true.

7 thoughts on “Anything But Capes

  1. I’m not against some barbarian cheesecake…but that red sonja drawing is really bad, isn’t it? She looks like a mannequin with a mismatched head and poorly fitted underwear. Even her thigh pads or whatever they are seem weirdly misplaced; on first glance it looks like her legs are tied together and she’s about to fall over. Lame crap.

  2. The “poorly fitted underwear” is too true. She must constantly have to pull her metal undies up.

    I didn’t mention this in the post (because I didn’t want to talk about reprinted material) but the Queen Sonja issue contained a reprint of an old Red Sonja comic by Roy Thomas and Neal Adams. The new Sonja looks pretty bad in comparison.

  3. “Fact: The Cimmerians were a real people who inhabited the region around the Black Sea in the 8th and 7th centuries B.C.

    Fact: They didn’t look like Austrian bodybuilders.”

    Fact: Howard’s Cimmerians were not meant to be the historical Cimmerians.

    Fact: Howard’s Cimmerians were nothing like Austrian bodybuilders either.

    Just thought I’d continue on in that vein.

    “Of course, the Conan story has nothing to do with history and everything to do with Robert E. Howard’s testosterone-fueled fantasies.”

    Robert E. Howard’s Conan stories have everything to do with history. Howard’s Hyborian Age is set before the dawn of recorded history, in a lost age preceding modern times. Howard explained this in great deal in his essay, “The Hyborian Age”.

    The story goes like this: the Cimmerians are Howard’s fictional ancestor race for a number of historical tribes. Originally starting in an area in the North Sea, they moved with the Ice Age to what is now the west coast of the Black Sea. There, some of them kept moving into Egypt, where they became the ancestors of the Gaelic people in Irish mythology. However, some of them stayed, and intermingled with another group called the Hyrkanians (ancestors of the Mongols): over time they became a new nation of nomadic horsemen, the Cimmerians of history.

    There are many other Hyborian peoples who became the ancestors of modern man. The Aesir became the Indo-Europeans, the Vanir conquered Stygia to become the Egyptians, Khitai became the ancient Chinese kingdoms, and so forth. In every case, Howard’s choice to use a historical name was deliberate: the modern names are subconcious echoes of the Hyborian Age which have persisted down through history.

    “But Conan isn’t just another masculine power fantasy. He pretty much is THE masculine power fantasy, the epitome of violence, sex, and rugged individualism.”

    It’s easy to see why most guys would want to be Conan, but it would be simplistic to say he was a mere masculine power fantasy. Over the course of the stories, Conan grows and matures substantially. He starts off as a half-feral, suspicious, superstitious thief out for himself; then as he becomes acclimatised to civilization, he becomes more canny, political and culturally informed; eventually, as king, he’s an intellectual who is a patron of the arts, writes poetry, draws maps, and is willing to sacrifice himself for his adopted kingdom.

    “We know he’s a girly man because he does girly things, like giving flowers to girls and using multisyllabic words.”

    You mean we know he’s a girly man because he seduces the princess using the complicated and manipulative civilized rituals of sexual pursuit which is anathema to a straightforward barbarian like Conan? :P

    A fun blog, though it’s clear you’re not that well-versed in Conan or Howard: I hope you at least go back and read an actual Conan comic (one that’s an adaptation of a Howard story), and perhaps you’ll see why Conan’s survived while countless others have faltered and wallow in obscurity. I recommend “The Tower of the Elephant”: it’s quite paradigm shifting if all you expect is sex & violence.

  4. “Robert E. Howard’s Conan stories have everything to do with history. Howard’s Hyborian Age is set before the dawn of recorded history, in a lost age preceding modern times.”

    This is one of the funniest things that has ever appeared on this blog. We should give you a no-prize or something.

  5. The Howard Conan story “Beyond the Black River” is a great one to read (just last month I read all the Howard Conan stories). It does have a certain historical connection in that Howard was drawing in American frontier elements (settlers v. natives) into the fantasy world he’d constructed. Not surprisingly, Howard has the natives win.

  6. So Robert E. Howard is doing two separate things with history:

    He links the Hyborean Age to real history by establishing fake linkages between fantasy civilizations and real ones.

    Second, according to DerikB, he relies on historical analogies (settlers v. natives) that provide deeper meaning to his action/adventure stories.

    I can sometimes be a history snob, but I don’t have a problem with either of these tools. But fantasy that’s designed to intersect with history is still fantasy. The Hyborean Age is, at the end of the day, completely made up. Noah beat me to the punch here.

  7. Cook is correct that Conan isn’t historically accurate (obviously), but he’s wrong that Conan has nothing do with history. Howard was a huge history buff, and wrote Conan as pastiche of various aspects of ancient history, affectionately patching it all together the way grandma patches together a quilt. The end result doesn’t look much like the materials it’s made from, but without them it would be nothing. (Similarly, Lord of the Rings has much to do with language, even though — and because — the elf languages are totally made-up.)

    This all sounds weirdly pretentious in reference to the Conan comics and films, but when you read Howard’s stories, letters, and essays, the historical basis becomes clear.

    For other genre comics, I’d recommend Uzumaki (horror; published in English in ’02), Wintersea (postapocalyptic; drawn 20 years ago but published for the first time in last year’s Winterworld GN), and Danger Girl (goofy spy adventure; collected in ’02).

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