Racism: Two-Fisted Solutions in the Mighty Marvel Manner (Black and White and Startlingly Offensive All Over)

Superheroes solve problems by hitting them very hard. This strategy works will enough when they’re fighting mad scientists, robots, or radioactive dinosaurs, but it doesn’t seem particularly well-suited for persistent social ills like racism. How are superheroes supposed to deal with a problem that has no specific face to punch? The answer, of course, is to give racism a face.

By the 1960s, the Civil Rights Movement had gained a great deal of political and social influence, but racism was still widespread. With so much national attention focused on race relations, it was only a matter of time before Marvel attempted to address the issue within the pages of its superhero books. Marvel had prided itself on publishing the superhero stories of “our” universe, completely unlike the silly, fantastical universe of DC Comics. And since many of the staffers and creators at Marvel were Jewish guys from New York City, it’s not surprising that they were firmly in favor of racial equality.

The first Marvel comic that specifically dealt with racism was Fantastic Four #21 (1963). Co-written by Stan Lee and Jack Kirby, this story pitted the FF against the ruthless Hate-Monger!

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It’s not a bad costume for a racist: there’s the KKK pointed hood, some chain-mail (racists love references to the Teutonic Knights), a torch for lighting crosses, and a gun for shooting minorities. All set! The story begins with the FF up to their usual hijinks, but their fun is interrupted by the Thing who’s pissed that a mysterious figure known as the Hate-Monger is stirring up racial tension in New York City. Invisible Girl doesn’t think the FF should get involved because she’s a selfish jerk who’s never heard of Martin Niemöller. But she gets overruled by the boys and off they go to confront the Hate-Monger, currently mongering hate in Manhattan.

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Racist he may be, but you have to admit he puts on an elaborate outdoor performance. The crowd is instantly swayed by his words, and they begin to attack nearby foreigners, though given the limitations of Kirby’s style, I’m not quite sure how they can tell this guy is a foreigner.

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Maybe only foreigners wear bright blue suits? When the FF intervenes, the Hate-Monger blasts them with his Hate Ray, which causes them to start fighting amongst themselves. Apparently, hate isn’t so much a product of a bad upbringing as a product of evil science. The Hate-Monger plans to keep the FF busy with their in-fighting while he foments an anti-American revolution in the made-up country of San Gusto.

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Obviously, anti-Americanism has to the be the product of vile evil-doers using Hate Rays. It couldn’t possibly be blowback from years of American interventionism. Speaking of which, Colonel Nick Fury comes up with a convoluted scheme to get the Fantastic Four to San Gusto so they can crush this hateful uprising. After beating on the rebels for a bit, Mr. Fantastic stumbles upon the Hate-Monger’s base and figures out the bad guy’s master plan (it involves bouncing hate beams off the moon. Yes, really.) and then he cures himself and his teammates with anti-hate pills (Yes, really). Then the FF and Nick Fury kick the crap out of the Hate-Monger’s stormtroopers. When the Hate-Monger tries to use his Hate Ray, the Invisible Girl forces him to blast his own men, who immediately shoot him dead. Poetic justice strikes again! But there’s one last question to answer: who is the Hate-Monger?

Fantastic Four,Racism

So let’s recap: Adolph Hitler survived World War II, reinvented himself as a super-villain named the Hate-Monger, and used his Hate Ray to start an anti-American revolution in a banana republic so he could use that country as a base to beam hate to the rest of the world. And by killing Hitler, the Fantastic Four solved the problem of racism … for three years.

Marvel dealt with the issue of race relations again in Avengers #32-33 (1966), by Stan Lee and Don Heck. The story begins with a hate group called the Sons of the Serpent, an obvious send-up of the KKK, viciously attacking a foreigner in a dark alley. And because I read Fantastic Four #21 first, I know that this man is a foreigner because he wears a tacky suit.

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Meanwhile, Goliath has increased his size to ten feet tall but he’s now stuck at that height. Needless to say, this makes relations with his girlfriend the Wasp somewhat difficult. After several pages of whiny self-pity someone gets the bright idea to call another scientist to see if he can help. And so Dr. Bill Foster is introduced to the Marvel readership, and he’s black! At first, I thought it was cool that Marvel would introduce a black scientist and not comment on his race, but a few pages later that’s exactly what they do. While walking home from Goliath’s laboratory, Dr. Foster is ambushed and beaten up by the Sons of the Serpent. This leads to the obligatory righteous indignation from the hero. The dramatic pause before announcing the name of his team is a nice touch.

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After sending Bill Foster home, Goliath meets up with the Avengers and they decide to investigate the Sons. At the same time, the sinister General Chen from an unnamed country that’s clearly China is arriving in New York, where he plans to give a speech at the United Nations. Issue 32 wraps up with Captain America captured by the Sons of the Serpent.

On a side note, some of you may have heard of a certain comics blogger, who shall go unnamed, with this crazy notion that old superhero comics were kinda queer. But I dare him to find anything homoerotic about the opening splash page of Avengers #33!

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Okay, so maybe Captain America is pinned spread-eagle against a wall while a serpent-themed villain gloats with orgasmic glee while holding a phallic-shaped object. But other than that, where’s the gay?

With Cap as a hostage, the Sons of the Serpent plan to force the Avengers to speak out in their favor, knowing that the fickle public will immediately do whatever C-list heroes tell them to do. Meanwhile, the inscrutable General Chen plans to use the activities of the Sons to discredit the United States at the UN.

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Note that the American diplomats are not so much concerned with the actual crimes of the Sons as they are with the fact that the crimes make the U.S. look bad to the rest of the world (over a decade earlier, the Justice Department expressed similar worries when it submitted an amicus brief to the Supreme Court when it was considering Brown vs. Board of Education of Topeka. The brief cited a statement by then Secretary of State Dean Acheson, who asserted that racial discrimination “gives unfriendly governments the most effective kind of ammunition for their propaganda warfare, … and jeopardizes the effective maintenance of our moral leadership of the free and democratic nations of the world.)” (The full amicus brief can be found here).

Getting back to the story, Goliath and the Wasp arrive at the big press conference where they’re supposed to offer allegiance to the Sons, but they stall for time while fellow Avenger Hawkeye goes to rescue Captain America. The story gets a bit wonky for a bit, but it eventually ends with the Avengers beating the crap out of the Sons and capturing their leader. And who is the leader of America’s worst hate group? It’s the nefarious General Chen!

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So the Chinese are to blame! Some of you may be thinking that it’s nonsensical to blame Asians for the racial conflict between whites and blacks, but you’re forgetting that the Chinese are Communists. That means they’re bad.

After reading these two stories back-to-back, I noticed three common factors in how they approached racial conflict. The first is that they are exclusively concerned with how progressive white men respond to violent racism. After all, both the Fantastic Four and the Avengers are composed entirely of white guys with one token girl apiece. The only notable minority character is Bill Foster, but he’s little more than a Noble Black Men who gets assaulted, thus providing a motive for the Avengers to get involved. The comics also draw an unambiguous distinction between the law-abiding, racially tolerant (white) heroes and the racist villains.

Both stories also portray the source of American racism as foreign. In Fantastic Four, racist violence is sparked by none other than Adolph freakin’ Hitler. In Avengers, a general from Red China foments racism to make America look bad. This leads naturally to the conclusion that racism itself is foreign to America. Now I’m sure that Stan Lee and friends were well aware that racism existed in the U.S. long before Hitler or Red China came along. But it’s not a part of what they portray as the “real” America. To put it differently, as a rule America is tolerant and equal; racism must be an exception to this rule because it’s inherently un-American.

Another factor in both stories is that crowds display racist behavior only after they’ve been influenced by external forces. In Avengers, the Sons of the Serpent attempt to sway the public through a popular superhero team. In Fantastic Four, the external manipulation is technological. There’s an implicit rejection of the argument that racism can arise from ideas held by the majority. Instead, the public in Marvel America is fairly tolerant unless a foreign group manipulates them. This reinforces the idea that racism is alien to American society.

To sum up, these comics create a dichotomy between the majority of white Americans, who are tolerant and law-abiding under normal circumstances, and a minority of violent racists. The white superheroes, in particular, embody the highest values of America. The racists are fringe extremists, linked with hostile nations and totalitarian ideologies.

I think most people would agree that this treatment of racism is simplistic, at best. But the target audience for these books is children, and an argument can certainly be made that concrete examples of heroes beating the crap out of racist villains discourages racism in young, impressionable readers. And if racism really was limited to violent loudmouths, then there would be nothing wrong with these comics at all.

But these comics are problematic exactly because racism is a far more ubiquitous than mob violence and secret societies. Racism is a system that permeates numerous institutions and social structures, and an individual doesn’t necessarily need to have racist attitudes in order to perpetuate racial inequality. Take housing segregation as an example. American neighborhoods remain deeply segregated along racial lines. Yet most white homeowners (and realtors) are not card-carrying members of the KKK. They participate in a system that excludes blacks from white neighborhoods due to indifference rather than hate. And because many whites rarely come into contact with blacks on a regular basis, they aren’t even aware of any racial injustice (check out Noah’s review of “Sundown Towns” for more on this).*

Comics that associates racism exclusively with Nazis or similar extremists while ignoring the far more significant impact of systemic racism are not providing a valuable moral lesson. Rather, they encourage readers to pat their own progressive backs while doing nothing to actually challenge a system that sustains racial inequality. According to these comics, if you condemn hate groups and don’t go around assaulting immigrants, then you’re not a racist. And if you’re not a racist, then somebody else is to blame for the pervasive effects of racism. And when the vast majority of Americans refuse to assume any responsibility for problems like segregated neighborhoods, these problems never get addressed.

Superheroes solve problems by hitting them very hard. But when it comes to racism, Captain America might have to smack around a lot more people than usual. It’s much more comforting to just blame it all on Hitler.

*Thanks to Noah for the links

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Update by Noah: You can read the whole roundtable here.

Not-so-Strange Tales

Internet wisdom says there are two types of comic creators. The first are the soulless, toe-sucking, corporate hacks who care only about earning their work-for-hire paychecks while pandering to emotionally-stunted fanboys. The second type are the indie creators: beautiful souls who suffer for their art in poverty and obscurity even as they transform pure Beauty into sequential images.

But, hell, even the indie guys need some spending money every now and then, which is how Strange Tales came into being. Strange Tales is a 3-part anthology series where indie creators get to play in Marvel’s sandbox, though outside any recognizable continuity. Most of the entries are short stories running only 4-5 pages, though Peter Bagge’s “Incorrigible Hulk” is part of all three issues. There are about 9 tales per issue (and I have no intention of reviewing them all individually, because I am lazy), all of them either satires or spoofs.

“Incorrigible Hulk” is arguably the main draw of the series, but it’s actually one of the least entertaining tales.

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Bagge’s art just doesn’t really grab me, and most of the jokes aren’t very funny. The story tends to drag even though each installment is only a few pages.

I found Junko Mizuno’s take on Spider-Man and Mary Jane to be far more amusing, as well as just plain odd.

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It’s unquestionably the girliest take on Spider-Man I’ve ever seen. It’s like Spider-Man wandered into the universe of Strawberry Shortcake. (The first two scans were from issue 1, all further scans are from issue 2).

Not all of the creators use their limited space to write short stories. One of the better jokes was Jonathan Hickman’s “Help Wanted” advertisement posted by Galactus.

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But a hotmail account? Galactus seems more like a gmail guy to me. I particularly like the art, which has the sleek, professional look of a military recruitment ad.

There doesn’t seem to be any specific criteria for what gets included in Strange Tales. For example, some of the stories seem like they’re targeted at younger readers. Jacob Chabot’s short story, “Lookin’ Good, Mr. Grimm” could easily have appeared as a backup story in an all-ages book like Marvel Adventures Fantastic Four.

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Yet in the very same issue, there’s a Brother Voodoo story by Jim Ruge that riffs on classic blaxploitation, with the obligatory drugs, sex, and violence.

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Like many anthologies, quality in Strange Tales varies considerably from story to story. None of the tales were outright hilarious, but a few elicited a chuckle from me. Others, however, were a chore to read through (there’s not one, but two dismal stories featuring MODOK. If you can’t find genuine humor in this clown, then you’re just not trying). Additionally, there are vast differences in tone, age-appropriateness, artistic style, and affection for the subject matter. Strange Tales lacks any integrating concept that is more substantial than indie creators working on Marvel properties. As an anthology, it makes for an uneven and unsatisfying read.

To further understand why Strange Tales is such a disappointment, I think it’s useful to compare it to DC’s recent anthology series, Wednesday Comics. The most obvious difference is format. Strange Tales is a typical comic book, while Wednesday Comics was published as a newspaper with each strip taking up a full page. Theoretically, Wednesday Comics is much more daring, but in practice very few of the creators really knew how to take advantage of the format, leading to stories where nothing of interest would happen each week. The more conservative format of Strange Tales works well enough for most of the creators, but it doesn’t provide much space for storytelling.

Another difference is how the creators deal with corporate superhero properties. The creators working on Wednesday Comics clearly had much more respect for their subject matter. Most of the strips were typical superhero stories that showed the expected amount of reverence for the “modern myths” of DC. That’s the nice way of saying that most of the strips were boring and had no sense of humor. Strange Tales, on the other hand, is all about satire and mockery with varying degrees of nastiness. Now, I’m not particularly offended when someone makes fun of Iron Man, so Strange Tales would presumably be right up my alley. Unfortunately, much of the humor falls short, and there are few things as aggravating as reading bad comedy.

But all the differences between Strange Tales and Wednesday Comics seem insignificant compared to one major similarity; they’re both about the same old characters that have been appearing in Marvel and DC comics for decades. And from what I’ve seen, indie creators are no more capable than genre hacks at bringing new ideas to an old table. Whether you’re worshiping Batman or mocking Spider-Man, there just isn’t much to say that hasn’t already been said.

World’s Finest Crap

Superman/Batman: Public Enemies

When I learned that DC was releasing another animated movie, this one starring Superman and Batman, I was intrigued. When I learned it featured the triumphant return of Kevin Conroy (Batman), Tim Daly (Superman), and Clancy Brown (Lex Luthor) from the Batman and Superman animated series, I was excited. And when I learned it was based on a comic written by Jeph Loeb … well, I was disappointed, to put it mildly.

There are some people who will claim that Jeph Loeb wasn’t always a bad writer. Do not believe these people! Make no mistake, even Loeb’s “good comics” weren’t actually any good. But despite the fact that every comic he writes is worse than the last one, Loeb remains one of the most successful and sought after writers in the industry. Depressing as that may be, it comes as no surprise then that DC would turn one of his stories into an animated feature. Though it’s strange that DC picked the opening arc of the “Superman/Batman” comic rather than one of Loeb’s more famous works.

But saying Jeph Loeb is a terrible writer is like saying the sky is blue; no aesthetic judgment is actually being made. What about the animated movie itself? The animation style combines the simple line-work of previous DC cartoons with the character designs of Ed McGuinness, the artist of the “Superman/Batman” comic. The unpleasant result is that all the characters look puffy. Not in a puffy fat way, but as if they all have air pockets right on top of their muscles. They remind me of those inflatable muscle suits that people wear on Halloween.

If the animation is a little off-putting, the writing isn’t any better. Superman/Batman: Public Enemies has a very simple story. Lex Luthor is President of the United States, having run successfully as an independent candidate. He’s like a better looking, slightly less crazy version of Ross Perot. Things are actually going well for Luthor until a giant kryptonite meteor is spotted heading directly towards Earth (if I remember correctly, the meteor in the comic was a chunk of Krypton that brought Supergirl to Earth. No reference is made to Supergirl in the movie, which begs the question why the filmmakers decided to include this plot). Rather than swallow his pride and ask Superman for help, Luthor concocts a sure-to-fail scheme to destroy the meteor and frames Superman for murder. Batman gets involved because he’s got nothing better to do, and the dynamic duo are forced to fight off both supervillains looking to collect a bounty and superheroes who blindly follow the President’s orders. Quick synopsis: Awkward man-flirting between Superman and Batman, fight scene, more flirting, fight scene, Luthor goes crazy, fight scene, Luthor makes out with a morbidly obese woman, fight scene, more flirting until Lois Lane shows up and ruins the moment, the end.

While the plot is easy to follow, the movie is needlessly packed with cameos. Villains like Mongul, Grodd, Lady Shiva, and Banshee Babe (that’s probably not her name, but it should be) show up out of nowhere with no introduction and are quickly dispatched. Then comes the parade of heroes, including Power Girl, Captain Atom, Black Lightning, Starfire of the Teen Titans, and the descriptively named Katana. The character selection is so utterly random it feels like they were chosen by drawing names from a hat. And at no point does the movie explain who these characters are, how their powers work, or what their relationship is to Superman or Batman. I actually have a great deal of familiarity with the DC Universe (or at least I thought I did), but I had a hard time figuring out who everyone was and an even harder time caring. Of course, most superhero comics do this sort of thing all the time, but those books are marketed to a fanboy audience that presumably has an extensive knowledge of, and affection for, Z-list characters. One would think an animated feature would at least try to appeal to a slightly broader audience.

Out of all the superhero guest stars, Power Girl is the only one who gets any significant screen time. Now, if I’m going to talk about Power Girl, let’s get the obvious out of the way. Even by superheroine standards, Power Girl is famous for being well-endowed. I’m saying she has a big bust, mammoth mammaries, jumbo jugs. But there’s no reason she has to be solely defined by her humongous hooters. This is 2009. Power Girl could be written as a strong, intelligent, and courageous woman who just happens to have brobdingnagian breasts. Unfortunately, Power Girl doesn’t really do much here except look meek, follow other people’s orders, and validate the moral superiority of our heroes. In other words, she’s “The Girl” of the movie, including the obligatory moment where she’s rescued by the strapping male lead. By the end of the story, the only thing remotely memorable about the character is emphasized by the hole in her costume. Like everything else in the movie, the filmmakers simply didn’t put much thought into her. Power Girl only appears in the movie because she appeared in the comic.

The last point I want to make deals with age-appropriateness. Compared to the animated Wonder Woman movie, Superman/Batman is remarkably tame in its violence. There are quite a few fight scenes, but they consist of typical superhero punching and smashing. The onscreen deaths are bloodless and one of them involves a robot, and we all know that robots don’t count. There’s no sex either, unless you count Superman and Batman occasionally eye-fucking each other. But the filmmakers must have really wanted that edgy PG-13 rating, because they threw in some profanity. Nothing too hardcore, but Lex Luthor calls a woman a “bitch” at least once. Apparently, that’s how you separate the grown-up cartoons from the silly kid stuff.

It’s an odd movie. Far too much fan-service to be accessible to anyone who isn’t religiously devoted to DC Comics, but the decision to make it a stand-alone story removes the continuity elements that were important to fans (like the re-introduction of Supergirl). Who is this movie for? And why this particular story? Surely there are better Superman/Batman adventures to pick from. There are probably better Jeph Loeb stories too.

In case you want a comparison to other DC animated features:
Superman: Doomsday < Superman/Batman < Wonder Woman

I have seen the future, and it is MOTION!

Spider-Woman: Agent of SWORD, Episodes 1-3

Written by Brian Michael Bendis
Art by Alex Maleev
Spider-Woman/Jessica Drew voiced by Nicolette Reed

This is my first foray into comics blogging, and rather than waste everyone’s time discussing primitive sheets of paper, I thought I’d take a look at the cutting edge of comics technology. Books are for Luddites, motion comics are the future, so what does the future look like?

Short answer: a really cheap cartoon with an impenetrable plot.

Long answer:
After her solo title was canceled in 1983, Jessica Drew vanished into character limbo while the Spider-Woman name got passed around to various heroines, none of whom found any lasting success. In the mid-2000s, Brian Michael Bendis pulled Drew from obscurity and placed her on his high profile revamp of the Avengers. Spider-Woman: Agent of SWORD is the first serious attempt at a Spider-Woman ongoing in more than 20 years, as well as Marvel’s first go at motion comics.

Considering that motion comics are sold through iTunes rather than the Direct Market, you’d think that Marvel would target the casual “I liked Downey, Jr. in that movie” fan. But Marvel is nothing if not predictable, and instead the story launches out of the last mega-crossover, Secret Invasion (also by Bendis). Jessica Drew was apparently kidnapped by Skrulls, a shape-shifting alien race, and replaced by the Skrull queen. So the Spider-Woman that readers had been following for the last couple of years in New Avengers was a fake. Now the real Spider-Woman is back and she’s understandably pissed. Lucky for her, Abigail Brand, director of S.W.O.R.D. (Sentient World Observation and Response Department), offers Spider-Woman a job hunting down Skrulls, thus allowing her to work out her issues and beat up illegal aliens at the same time. Spider-Woman’s first assignment takes her Madripoor, the crime capital of Asia. As these things always go, her mission quickly goes to shit and she’s on the run from HYDRA (like G.I. Joe’s Cobra, but no ninjas). And just when you think things can’t get more complicated, in episode 3 Spider-Woman is targeted by the Thunderbolts, a super-powered hit squad run by Norman Osborn, the Big Bad of Marvel’s current Dark Reign mega-crossover. In other words, it’s a story only a hardcore superhero fan could love.

Thankfully, Alex Maleev’s artwork is easier to appreciate. His penciling is fairly realistic and detailed, but he applies multiple layers of color to his work, causing every image to appear dark and washed-out. While the coloring can make certain details hard to see, it effectively establishes the mood and atmosphere of an espionage thriller.

The main attraction though of Spider-Woman: Agent of SWORD is neither the story nor the art, but the format. Each motion comic episode runs about 10 minutes, and consists of three types of visuals. The first type is a sequence of still images accompanied by dialogue and other sound. During conversation scenes, the images are frequently re-used. The second slightly more sophisticated visual involves moving an image in the foreground while keeping the background still. The third type of visual, which is used for the vehicle chase scenes, is just low budget computer animation (which seems like cheating to me).

Several critics have accused Spider-Woman, and motion comics in general, of simply being low budget animation, and there’s a pretty strong case for that. But comparing motion comics only to animation ignores their biggest flaw, namely that the subtle communication between artist and reader is sacrificed without replacing it with the advantages of actual animation. While it probably goes without saying, comics are a sequence of artistic panels usually accompanied by text. But there’s more to reading a comic than just proceeding from top-left to bottom-right. The layout of panels, their size, the level of detail, and the amount of text per panel are all part of the communication between artist and reader. Motion comics take most of that away. Every “panel” is now just another background that fits the standard aspect ratio. And the pacing of the story is set by the motion comic producers rather than the artist and readers. Motion comics, in short, are something less than comics AND something less than animation.

Of course, motion comics do have one element that comics can never have: sound. The music and sound effects in Spider-Woman are used quite well, adding to the atmosphere of the story but generally remaining unobtrusive. The dialogue and Spider-Woman’s inner monologue are another matter. Bendis has a peculiar approach to the English language, which seems to consist mostly of repetitions, redundant statements, and pointless asides. Presumably Bendis is going for realism, but I can happily say I’ve never talked to anyone who speaks as strangely as the characters in this comic. I feel pity for the voice actors who had to read his lines and try to make them sound like something non-assholes would say. Nicolette Reed, who voices both Spider-Woman and Madame Hydra, doesn’t seem to quite know what to do with her lines, so Spider-Woman comes across as flat (and British?) while Madame Hydra quickly becomes obnoxious. But her performance seems Oscar-worthy compared to her co-stars. Particularly shameful are the “actors” who voice the Madripoor police detectives, who seem to take the Breakfast at Tiffany’s approach to portraying Asian men.

So the execution of Marvel’s first motion comic is not so good. Maybe a better example would change my opinion of the medium, but I doubt it. Still, it gave Marvel an excuse to come up with another corny character theme song. Behold, the Spider-Woman music video!

Update: the entire first episode is available for free for a limited time on Youtube. Check it out if you’re interested.

Update 2: David Weman was kind enough to provide a link to an animated short based upon Edgar Allen Poe’s “The Telltale Heart.” It isn’t quite the same thing as motion comics, but it’s a similar combination of still images and simple animation. And needless to say, Poe is a somewhat better writer than Bendis.

Awkward Introductions

Hey everyone. Having worked my way up the ladder from lurker to commenter, Noah graciously offered me a position as the newest associate utilitarian. I’m unprepared and completely unqualified, but I’m pretty good at bullshitting, so I hope you’ll all bear with me.

Quick bio: I’m single, late twenties, middle class, white, and male. The entire entertainment industry is built around catering to me. Sorry.

I grew up in northern Virginia, specifically Fairfax County. My educational background is in history and public policy. Like many of my classmates, I ended up working for the federal government (in case you’re wondering, your tax dollars have in fact gone into my pocket. No, I didn’t really work that hard for it. Sorry). I’ve specialized in immigration, having worked for both the Department of Homeland Security and the Department of Justice. If that sounds exciting to you, then you’ve clearly never worked in government.

I don’t have the typical comic geek background. For starters, I’ve never set foot in a comics shop. I started reading X-Men in my early teens, back when they could still be found in supermarkets, but I gave it up as soon as I got my first car. I didn’t care about comics at all until just a few years ago, when an old college friend lent me her copies of Sandman, Watchmen, and Maus. Being totally honest with you all, I never got past the first couple pages of Maus, but the other two books were enough to get me interested in comics again. And so I began reading everything I could find and looking for people on the Internet who shared my obsession. And it turns out that there are a freakin’ lot of people who blog about comics. So one more can’t hurt.

Thanks to Noah; hopefully I can contribute something to the HU.