Give Us Your Roundtable Ideas

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So, I was thinking about trying to organize another roundtable, though I’m not sure what the topic would be. I’d love to hear people’s suggestions, or what people would like to write about.

Here are some things I’ve been toying with:

— Afrofuturism

—Birth of a Nation (it’s the 100th anniversary)

—Carla Speed McNeils’ Finder

— Death Note

—Saga

—Saul Steinberg

—Judith Ivory’s “Black Silk”

I’ve gotten a couple of other suggetions…someone wanted to do J.M DeMatteis a while back, someone wanted to do Garfield, someone suggested a meta-HU roundtable, where people revisited or responded to old posts.

So…let me know which or when or what of those might appeal to you, or if you have other ideas.

Mario Party 10 Doesn’t Know What it Wants

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Mario Party is an amorphous shape that wiggles and squirms. Each title has been a reinvention, and I’ve eagerly watched it reinvent. I worked to enunciate my words so that I could successfully use Mario Party 6 and 7’s microphone peripheral, even though the microphone only worked for a handful of games. I learned to love items, or orbs, or candies, depending on the game. I welcomed each new host, from original Toad to Bowser himself. I was, and will always be, there.

I am rambling because I do not want to say Mario Party 10 is bad. I want to say Mario Party 10 is just another example of the game evolving to better itself, but it’s not true. MP10 is more of a husk of itself; it’s molted to the point where just the shell is left.

Many of the game’s major changes come thanks to Mario Party 9, which first introduced the use of vehicles and mini stars. All players traversed the board from within the vehicle instead of exploring on their own. Mini stars replace not only coins, but the iconic golden stars themselves; the winner is the one with the most mini stars, which can be collected through mini games and special spaces. Another big change is that mini games are no longer consistently played at the end of each round. They are instead played whenever a player steps specifically on a mini game space.

This is all too much for me.

Mario Party has been known to change its theme, its host, its games, but Mario Party 10 strays too far from its roots. The boards become the main course, with no room for the dessert-like mini games. I didn’t feel like I had any control over what happened to me or my mini stars, it was all in the hands of the dice, and whoever was driving the party car at the time. Don’t get me wrong, Mario Party has always been about chance and luck, but in the past skill played a pivotal part that prevented the game from feeling too random. Anything that occurs in Mario Party 10 is all happenstance.

Of course, I’m talking as someone who has played these board games for years. I’m not the only one Mario Party caters to. The game, like every aging board game, has changed, and will keep changing.

And that isn’t really a bad thing. Mario Party introduces two new modes, Amiibo Party and Bowser Party to the franchise. Amiibo Mode utilizes Nintendo’s new figurines to play a smaller round of Mario Party. Each figure unlocks different boards or tokens when pressed to the Wii U Gamepad. Place an Amiibo on the gamepad to roll dice or to hit a number block. It’s cute, but clunky. I had to keep both my figure and my Wii Remote in both hands to use alternatively. Between rolling dice with the figures and playing mini games with the remote, I fumbled with which to use when.

Bowser mode is a much more successful category that allows one player to play as the infamous villain itself. Bowser chases Mario’s gang around a board. Either Bowser wins by stealing everyone’s hearts, or the gang wins by reaching the end of the board. This feels much more like a successful take on Mario Party than anything else in the game. There are no stars or coins to collect, but the frantic panic of winning the most hearts or traversing the most on the board brought back the best parts of the earlier Mario Parties.

I miss the obligatory celebration dance when someone earns a gold star. I miss hunting for coins and exploring boards on my own volition. I recognize change is needed to grow, but what makes Mario Party a Mario Party? I suspect those unfamiliar with the game’s history will enjoy this installment to an extent, but there were parts of the original that made the game shine. Some of its identity has been compromised in hopes of being new and improved. The attempt wasn’t really successful. The first Mario Party came out in 1998. It is 17 years old. It’s going through a life change; it doesn’t know what it is yet, and probably won’t for years.

To Plot, Or Not to Plot?

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Since its inception in 2013, Steven Universe seemed like it was going to be different. Created by former Adventure Time storyboard artist Rebecca Sugar, the show thrived on its own unique brand of syncretism, combining traditionally oppositional elements of cartoons to greater cumulative effect. It takes elements of both Western and Japanese animation, indicators of “boy” and “girl” cartoons, and follows a storyline that trades equally in drama and jokes, single episode stories and a longer overarching narrative. Finally ending its first season, this blended approach has worked exceptionally well for the show, both in building up its characters and the greater universe they exist in. But can it maintain that equilibrium forever? Can Steven Universe remain a fun, lighthearted cartoon in the mold of Adventure Time, hinting at a larger story while remaining essentially about smaller events? Or will it have to let itself grow out of its current mold and become a story-arc driven series? The answer could provide insight into the long term goals of Cartoon Network’s programming.

The precursor to Steven Universe can be found in the monumental success of its originator, Adventure Time. Adventure Time had all the hallmarks of earlier surreal animated comedies on the network like Chowder and The Marvelous Misadventures of Flapjack, but the sinister, creeping sense that something in the show’s setting was off distinguished it from those series. Throughout its run, Adventure Time has dropped references to a great, universe-wide catastrophe that occurred in the past, and in recent seasons has become less oblique and more overt about this, intertwining individual character arcs with the cataclysmic past. Very gradually, Adventure Time has built up this mythos by placing it in the background of individual episodes and dialogues, and its approach has been highly influential in Cartoon Network’s programming.

Patrick McHale’s Over The Garden Wall is a brilliant and moving series recently made in a similar mode, at least insofar as each emphasizes a specific visual style and character-driven plot. Set in an unsettling, Americana-filled purgatory called The Unknown, Over The Garden Wall is about two brothers, Wirt and Greg, and their attempts to find their way back home. Over The Garden Wall incorporates With a similar syncretic traditional cartoon slapstick, folklore and pastiche, high-minded literary references to Dante and centers itself on the timeless trope of children trying to find their home. Unlike earlier cartoons McHale worked on like Flapjack, Over The Garden Wall did not need to take recourse to surrealism or slapstick when it engaged complex philosophical themes. The protagonists experienced real moments of doubt and uncertainty in their time in The Unknown, and the show gave them no easy macguffin to escape from their problems. When Greg and Wirt do succeed in returning home, it is only after they’ve learned more about themselves and the world they became lost in, and in turn helped to make a better place in small ways. It’s a clear indication that Cartoon Network is becoming more interested in story-driven, serialized animation that moves beyond a single premise and into more complex narrative territory.

But it’s a small indication. Over The Garden Wall aired in its entirety over the course of a single week, in 10 11-minute episodes. It was a mini-series, something of an experiment for the network, and its influence has yet to be broadly seen. Steven Universe has the same format of 11 minute episodes, but it has developed over the course of a 52-episode first season. This has given it ample time to explore its characters and to produce both lighthearted, self-contained episodes and more dramatic, multi part ones. This dual storytelling style came to a head in the season finale1, the climax of a plot that had been building for more than a dozen previous episodes. Without revealing spoilers, the two episodes established much greater stakes for the show’s characters and set up a final battle between them and their hitherto most powerful foe. The way said final battle played is particularly telling for the future of Steven Universe. In a highly catchy musical number, the main characters beat their foes, escape to safety and reaffirm their commitment to friendship, love and one another. It has a Sailor Moon-like quality to it, but what happens afterwards re-orients the episode back towards high drama in a compelling yet oddly jarring way. The resulting final seconds leaves the characters as bewildered as we are.  Did all of that really happen in 20-some odd minutes? Couldn’t we have gotten more?

The issue is not that Steven Universe should become a “serious” show. Animation as a whole already suffers from an inferiority complex with regards to its own maturity, and discussions of storytelling in it must move beyond the limiting parameters of “adult” vs “juvenile” media. But the scope and number of episodes of the series leaves the question of its ultimate trajectory an open one. Critical to the success of Steven Universe has been its willingness to blur the lines of serious and silly, and its structural format as a 11-minute an episode series reflects that choice. It could easily continue in its previous vein of self-contained episodes with a larger plot in the background, but doing so risks making the larger plot a set piece, something to be occasionally referenced but never seriously considered. This is the problem that Adventure Time has at least partially run into; for all the buildup surrounding its setting and the histories of its characters, we still know remarkably little about either.

Adventure Time has stuck to lighter, episodic narratives, but with its season finale Steven Universe has taken a step in the opposite direction. The challenge for the show will be in heightening the stakes while maintaining its warm and playful style. The finale of Season 1 has shown the strengths and limitations of its current structure, both in the way it centralizes character development and its difficulty in building and sustaining plot momentum at critical junctures. The result could act as a roadmap or a warning to future Cartoon Network shows. If Steven Universe can blend the dramatic and the comedic in a seamless way, it will signal a shift in the priorities of western animation that hasn’t been seen since Avatar: The Last Airbender. Yet however it develops, Steven Universe has already shifted the ground subtly but perceptibly in animation, away from self-contained episodes and towards interconnected, lengthier stories. Its existence and continued success attests to a change in animation that won’t likely abate soon.
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1.Season Finale is used in a loose way here; there are 3 more episodes in Season 1, but it is episodes 48 and 49 that include the climax and subsequent denouement of Season 1’s major story arc.

A Look at Green Fairy, the Pinnacle of Furry Genre Fiction

To begin, an important caveat: I’m not a big reader of furry genre fiction.

I am, though, a furry and a keen reader, so I find myself attracted to furry writers and booksellers, furry books and reviews. When pressed, I say that I don’t read much furry fiction because I don’t think it’s going to be very good.

I recently decided it was time for a rethink. My interest has been piqued over the years by people writing about furry books, by furry writers in general, and by my exposure to a few furry short stories. I found the best of them to be well-constructed and enjoyable, if a bit disposable.

I’m also slightly fascinated by those people who write furry books for a living. Their job feels a bit claustrophobic to me, writing as they are to a small but engaged audience – like a tiny version of the sci-fi readership – a tough demographic.

Successful authors will win a dedicated following, but the bulk will struggle to find a critical mass of fans. If you enjoy writing, how do you decide whether to upload it for all-comers on SoFurry, or to publish it for sale?

I figured the best place to start would be to read the best furry fiction available. I asked around on Twitter and got a strong recommendation for Green Fairy, by Kyell Gold1. (Disclosure: I’ve met Kyell, and we get along well.)

It’s fair to say that Green Fairy is an ambitious work. It doesn’t tell a straightforward story and it doesn’t include explicit sex scenes, as with many of Gold’s other works. Green Fairy mixes accessible ideas with higher pretensions: in some ways it’s a teenage coming-out story, in others it’s about the value of art itself. It succeeds in its attempt to be a readable, enjoyable book; but it fails in its aspirations to literature.

Roughly, the book follows the story of Sol: a young gay wolf simultaneously trying to manage competing pressures from his internet boyfriend, his father, and school life. He’s a baseball player who has recently lost his starting place in the team, a move possibly precipitated by an embarrassing erection-in-the-shower incident. Sol has to contend with homophobic abuse and bullying in school, and pressure from his father at home.

In many ways, I’m a natural reader for Green Fairy. I’m furry, gay, and know my way around a sports field. Much of Sol’s experiences in Green Fairy are familiar to me, and Gold’s descriptions of school and sport life have a ring of truth.

That’s all good, but Gold runs into trouble with the structure of Green Fairy. Sol is reading a book for a school assignment called Confession, and soon enough the chapters of Green Fairy switch between Sol’s life and sections of Confession itself: a book-within-a-book. This is key to the novel, as aspects of Confession start to intrude on Sol’s day-to-day life.

Confession is introduced as a translation from a 1920s French novel. However it’s not at all convincing. Gold adopts a rather stiff style for the Confession sections, a style that makes me question the skills of his fictional translator. I think the best way to make this example is to compare the opening sentences of Green Fairy and Confession.

Green Fairy: “Sol was only reading a news story about a college student who’d killed himself, but the student had been gay, so when the young wolf’s fur prickled with the feeling of someone watching staring at him, he hid the story behind the picture of a car at some local auto dealer’s website.”

Confession: “Dear père, I know that this is not what you meant when you said you wanted all of Lutèce to speak my name.”

Green Fairy‘s opening sentence is terrific. We learn a lot about Sol – he’s self-conscious, probably gay, possibly considering suicide – and the sentence has a beautiful rhythm as Sol’s attention shifts from himself to his worry about how he is seen from the outside. We know that Sol is trying to hide aspects of himself from the world. (There is also a hint of the literary convention that any book that opens with suicide must close with suicide: Green Fairy doesn’t quite go that far, but suicide is a key plot point towards the story’s conclusion.)

Confession‘s opening sentence has me contemplating, if not my will to go on living, at least the will to go on reading. It’s stilted to the point of being hard to follow. The phrase “not what you meant when you said you wanted” is a discordant succession of clanging syllables. And why oh why would our fictional translator not translate “père” to “father”?

Gold’s intent is pretty clear. He is trying to write Confession in a different style to that of Green Fairy. It’s a good idea, but his attempts to make Confession sound (1) French; and (2) old; are played far too broadly. The remainder of the opening paragraph of Confession manages to drop terms like “scurrilous” and “bourgeoisie”, as well as wheeling out such boilerplate Frenchified cheese as a reference to beheaded monarchy. I’m happy to say, at least, that Confession gets better as it goes.

The book-within-a-book structure is a tough trick to pull off. Both books need to stand alone to be believable, yet they must inter-relate in a way that makes sense. Even the mighty Vladimir Nabokov was unable to completely succeed: his 1962 novel, Pale Fire, has a 999-line poem at its heart, supposedly composed by a peer of Robert Frost. And Nabokov, one of the great novelists, is not a Frost-quality poet. Assertions of the genius of Pale Fire‘s poet and the quality of his 999-line poem (which are integral to the book’s story) just don’t ring true.

Where greats like Nabokov stumble, others faceplant. The Art of Fielding by Chad Harbach is a 2001 book with a lot of elements in common with Green Fairy. They both have a central gay romance, the plot is driven by school/college hierarchies and the mental health of the main character, and both books are about baseball. The hero of The Art of Fielding owns a supposedly legendary book about the psychology of baseball – also called The Art of Fielding – which he slavishly follows and regularly references. The problem is that The Art of Fielding (the book within the novel) is mind-boggling faux-new-age poppycock, ludicrous if considered as a stand-alone entity, let alone as a work of great wisdom and inspiration.

Green Fairy fails because its execution doesn’t live up to its aspiration. Gold laudably sets himself a tough task, but fails to pull it off. C’est la vie.

Green Fairy is, of course, a furry novel. It is set, more or less, in today’s world but with anthropomorphic animals instead of humans. This is both the novel’s biggest strength and greatest weakness.

In his review of Green Fairy for Flayrah, Fred Patten praises Gold for his “signature worldbuilding”. His mixture of anthropomorphics with the real world is genuinely vibrant, and species differences have a real effect on the lives of the characters. Gold makes scent important to his wolf characters, otters live in and around water, and so forth.

Reading about animal-people is very pleasant, acting as a kind of wish-fulfilment for the furry reader. It helps make the book emotionally affecting and generally more engaging. Unfortunately, and perhaps inevitably, Gold’s furry universe doesn’t hold up.

Gold’s furry characters live in our world. Green Fairy takes place partly in 1920s France – replete with Parisian landmarks like Les Halles and the Moulin Rouge – and partly in present-day America, with mundane schools, sporting scholarship programmes, cars, geopolitics, technology, and so forth.

The facade of this world crumbles when it becomes clear that the furry aspects of Gold’s universe are in fundamental conflict with his real world setting.

It is probably fair to say that this is an unavoidable problem. Writers can create from-scratch universes where only furries exist, or they can create slightly different versions of our world where furries co-exist with humans. But stories where furries exist in today’s world in place of humans, like Green Fairy, run into problems. It is, I suspect, a limitation of the genre.

Gold is smart enough to avoid obvious instances of logical dissonance, stopping short each time he threatens to create a contradiction. Also to his credit, he doesn’t try to resolve potential contradictions by tediously attempting to over-explain things. He is walking a fine line. On one hand, he provides enough information for the story to be grounded in reality; on the other, he holds back detail when logical contradictions loom on the horizon.

Art Spiegelman walks a similarly fine line, and similarly stumbles, in Maus, his Pulitzer Prize winning graphic novel. Maus is a true story, following Spiegelman’s father during the Holocaust, with the Jews drawn as mice and the Nazis as cats. It’s a simple enough metaphor, but one that fails once characters from other races get involved. Spiegelman’s solution is to draw two pages – two boring, irrelevant pages – showing himself trying to decide how to draw his French wife. Spiegelman tries to make these two pages relevant to Maus by dropping a couple of vaguely racist comments – his wife is a ‘frog’ and he calls himself prejudiced against Jewish women – but this feels less like a comment on the ubiquity of inherent racism, more like an attempt to distract from his admission that his metaphor has failed.
 

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The furries of Green Fairy aren’t used as a blunt metaphor like the mice and cats of Maus, but Gold has the same challenges of retaining the integrity of his universe. Gold, thankfully, doesn’t go all intrusive-author on us like Spiegelman, but the logical problems are still there.

For starters, there are biological problems. The students of Green Fairy‘s Richfield High, heterosexual and homosexual, very obviously regard one another as potential romantic partners. There is no suggestion that there is any problem with mixed-species coupling, and indeed it’s a running gag that Sol’s platonic female friend (Meg) wants to give the appearance that their relationship is a sexual one.

The problem comes about when you look at the parents of each of the students: they are all single-species. Meg the otter has two otter parents, Sol the wolf has wolf parents, and so forth. The operation and physical reality of each household is (in part) defined by the species of the family unit, such as the otters living around water, and the characters tend to refer to other families in this way.

It’s easy to see how Gold is backed into a corner: on one hand he wants a rich, multi-species furry world, and on the other he wants each household to be defined by a single family species. But these two things are incompatible, barring perhaps some unmentioned but recently-repealed species apartheid law.

Similarly, Gold runs into problems when he explores the difference between carnivores, omnivores, and herbivores – one of the sources of conflict that drives Green Fairy‘s plot. Some of our furries are eating meat, and Gold makes a passing reference to non-anthro animals being used for food. This solves one problem but introduces a whole host of others: how can Gold’s animal-person society consider this ethical (or at least unworthy of comment when the ethics of vegetarianism is raised)? Who is farming these animals – are anthro cows raising and slaughtering non-anthro cows? And surely our animal-people would feel some kinship with their non-anthro counterparts, especially the more intelligent species, like wolves?
 

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From Claire C’s comic Harvest

 
Gold doesn’t answer these questions, and nor should he. It would be boring, and undoubtedly lead to deeper logical problems, short of Green Fairy taking an unexpected twist into some Gulliver’s Travels-esque dystopia. But while his decision to elide this difficulty is correct, the difficulty still exists.

Gold’s characters have mundane problems: a budding romance, or bullying, or a place in a sports team. These are modest and subtle drivers. Gold’s plot relies on conflict caused by such social pressures, for example Sol’s desire to hide his homosexuality, or his efforts to win back his spot on the baseball team. But it’s difficult to care for the characters in thrall to the pressures of Green Fairy‘s universe, because Green Fairy‘s universe doesn’t hold up to scrutiny.

Interestingly, Gold makes intimations towards the natural challenges of his multi-species and multi-cultural society. Sol’s baseball rival is a young, talented coyote, who is driven to prove himself to the baseball team’s alpha wolf clique. Sol’s failure to keep his spot is especially embarrassing because his rival is considered ‘lesser’ in the eyes of his father, who comes across as a little bigoted (speciesist?).

In conversation with another parent, Sol’s father explains why Sol is playing backup:

“One of those ‘yotes from the trailer park,” Sol’s father said finally. “Tough, scrappy…”

[…]

The words don’t seem to register with the other wolf. “Y’know, once those trailer kids set their mind on somethin’…” He shook his head. “Don’t get between one of them and a steak, know what I’m sayin’?”

This is the language of casual racism, and it’s notable that it’s spoken by the older generation. It’s easy to replace “‘yote” with a racial minority, consider the apparent economic disadvantage of the group, and see that Gold is weaving elements from our own human social experience into his furry world. It is obvious to the reader that Sol’s father and his friend are wrong to mark an entire species/racial group with broad generalizations, in this case roughly “poor” and “recalcitrant”. Sol disagrees without saying so, and the reader empathizes with the conflict between his desires to keep mum and to speak up.

I bring up this example because it illustrates two things. Firstly, it demonstrates Gold’s quality as a writer, using a few efficient lines to get across a complex idea. Secondly, his intimations of racism are edging into dangerous territory. If species differences in Green Fairy are akin to racial differences, Gold appears to be drawing parallels between a single species (coyotes) and an American racial minority.

Other species in Green Fairy are similarly marked. There are a couple of Siberian foxes in the book, both of which are of Russian origin (one speaks in delightfully broken English). Here, again, species seems to relate directly to race.

This is dangerous because it appears that some species stand for single racial minorities, but that the other species collectively stand in for a racial majority – ostensibly white people, displaying as they do the trappings of suburban affluence. The idea that individual diversity occurs within a white population but that other racial groups can be collected as a discrete ‘other’ is wildly racist. Gold, of course, doesn’t say anything of the sort. But, to me at least, this is an unintended problem with the foundation of Green Fairy‘s world.

To be clear – there are no elements of Green Fairy that could be construed as even vaguely racist. This is simply an example of the problems Gold introduces by taking our world, and replacing humans with anthro characters. The drama and plot of Green Fairy are driven by familiar social pressures, and racial tension is a part of that. The problem isn’t with Gold’s treatment of race, it’s with the premise of his universe. Art Spiegelman has exactly the same problem with Maus.

The most obvious problem with Green Fairy, at least the paperback version, has nothing to do with Kyell Gold. It’s the illustrations. There are a dozen or so drawings by Rukis in the book, showing certain key scenes.
 

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Rukis is a fine illustrator. The front cover of Green Fairy in particular is excellent. Less successful are the scenes captured by her art inside the book, mostly of action scenes, from a dance inside the Moulin Rouge through to an attempted rape. These drawings are DOA. Compared with Gold’s engaging and evocative prose, Rukis’s art is lifeless and flat. She would have been better served, perhaps, by providing character portraits of Gold’s main players.

It makes me wonder what on earth illustrations are doing in Green Fairy in the first place. The last time I read a book with pictures, I was 9 years old, and the story was about a kangaroo who went on adventures. Maybe this is a furry genre convention? Do furry books usually include picture?

Despite Green Fairy‘s problems, Gold’s writing skill stands out. The structure of Green Fairy would be challenging for any writer, and on the whole he executes well. Even the Confession sections markedly improve as the book goes on. It makes me wonder if Gold wasn’t learning as he wrote, starting on unfamiliar ground but finding his feet as he progressed through the story. If so, it’s testament to his skills as a writer – he starts formal and stiff, but ends with a bit of rhythm and flourish. I suspect that Gold should have rewritten the opening sections of Confession once he had found his voice, much like a real translator would do.

It’s not just the structure of Green Fairy which is complex, but Gold’s themes. His story is driven by conflicting social pressures, as would be familiar to any high school student, amplified by Sol’s unusual combination of competing hopes and dreams. Gold writes with clarity, and the plot has great energy despite Sol’s introspective nature.

I was particularly impressed by Gold’s development of Sol’s antagonists. Sol feels bullied at the beginning of the book, yet Gold avoids creating cardboard cut-out enemies. The motivations of Sol’s antagonists become apparent as the plot moves forward, and we can sympathize with them even while they engage Sol in emotional, physical, or sexual conflict. We don’t spend any time with these other characters directly, so we never get detailed insight into their thoughts. Instead, Gold humanizes them with context, providing hints that Sol notices but can’t dispassionately process, so that the reader has information that Sol does not. This is skilful writing by any measure.

Gold manages to invoke the emotional instability and general drama of being a teenager, both with Sol and with his fellow students. To be young is to be self-centred, and Gold understands that the characters will treat any event as if it is somehow personal. His single major female character, Meg, is Sol’s age but more emotionally mature, able to more effectively empathize with others but still prone to her own bouts of self-focussed drama. Gold’s older characters are, on the whole, a lot more moderate in their emotional expression.

Gold uses the natural teenage tendency to be self-conscious and self-critical to push his characters around. If anything, he holds back a touch, as if he can’t quite drive his characters too close to the edge – Sol is never really humiliated or embarrassed (although of course Sol doesn’t really see it that way). Yet Gold knows that we all remember what it was like to be in high school, and his emotional manipulation of the reader is deft, especially in the opening chapters. I found it very easy to empathize with Sol.

Even better is Gold’s writing on sport. Sport is a notoriously difficult topic for a writer, particularly action sequences. Sports fiction writing must balance the need for basic explanation, context, and the inevitable sports jargon, all while maintaining continuity of style. Too often sports writing devolves into a dry listing of events, all action and no thought. Many writers choose to avoid action scenes altogether, by narrating the action in hindsight, as remembered rather than as experienced.

Throughout Green Fairy (excluding the Confession sections), Gold retains an urgent tense, and we get to experience events as Sol experiences them. He retains this urgency through the short baseball sections, and it’s clear that Gold has a strong feel for the mechanics and psychology of the sport. He understands that sport is experienced twice: once in reality and again in hindsight. In reality things happen in a fraction of a second, where actions and decisions are unconscious. It’s in hindsight that post hoc reasoning gets applied, and over time the logic of hindsight replaces the instinct of action – the rationalization becomes the reality. And so when Sol gets it wrong on the baseball field, an unlucky bounce transmogrifies into an error that demonstrates Sol’s emotional weakness.

Gold also understands what it means to be an expert on the sporting field. Even in a long game like baseball, a state of ‘flow’ can occur, where actions and decisions happen automatically and time melts away. Sol is an experienced baseballer and manages to achieve this state from time to time, and accordingly Gold has these sections over in a flash. When Sol is struggling, Gold – excruciatingly – takes his time.

This is another obvious point of comparison to Chad Harbach’s Art of Fielding, where baseball is also a central focus of the story. Gold’s treatment of baseball in Green Fairy is comfortably more assured than Harbach’s, as is his treatment of social pressures in a school environment, and of hidden homosexuality, and – for that matter – his humour. Gold’s writing stands above Harbach’s… and to put this in context, Harbach received a $650,000 advance for Art Of Fielding, and an HBO series is planned.

Green Fairy‘s main limitation, in my opinion, is Gold’s decision to make it a furry book. The presence of furry characters, in place of humans, causes Gold no end of predictable problems, and this comes at the detriment of the book as a whole. And while, as a furry, I (subjectively) liked reading about Gold’s animal-people and found it easy to engage with them, a non-furry Green Fairy would be objectively better.

Gold is a terrific writer. He is no great stylist, but he is clear, efficient, and subtle in his plotting and character manipulation. His attempt to balance several writing styles in Green Fairy, although not entirely successful, demonstrates his ambition to create something special. Furry readers are lucky to have him, and it’s no surprise that he has a dedicated following.

Green Fairy is good… for a furry book. I have no doubt that my recommendations were fair, and that it stands out as a high point of the genre. But it doesn’t compare favourably to non-furry books, and unfortunately this seems to be due to the furry component itself.

Is the furry genre self-limiting? Goodness knows there is a lot of writing out there in furry, which means a lot of hay and very few needles. And still there may not yet be a great furry book. Any suggestions?
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1.There was one other popular recommendation: God of Clay, by Ryan Campbell. Unfortunately I couldn’t find a way to buy a copy without incurring an enormous shipping charge. I’ll buy God of Clay next time I’m at an American convention.

Matt Healey tweets at @jmhorse.

The Romance of the Closet

51AIyxdOPlL._SY344_BO1,204,203,200_At the end of Pam Rosenthal’s 2008 regency romance novel The Edge of Impropriety, we learn offhand that Lady Isobel Wyatt and Miss Amory, two wealthy young women who had been seeking husbands during the season, have “determined to live together as companions and had set themselves up in a Welsh cottage.” The information is about minor characters, and is dropped casually — too casually, in fact. Rosenthal is telling us that Wyatt and Amory are lesbians, and in doing so, she rewrites, or reinterprets, every scene in which the characters appeared. When Miss Amory, the American heiress, watched eligible bachelor Anthony courting Wyatt, she was jealous — but the jealousy, we now realize, was because she was in love with Wyatt, not with Anthony. When we overhear Wyatt telling Amory that she has turned down Anthony’s proposal and is truly happy for the first time in her life, that happiness, on rereading, is not just because of a loveless marriage avoided — it’s because of a loving companionship embraced. Wyatt and Amory are treated throughout the novel as a kind of side plot; they are edges of Anthony’s love triangle. But then, at the end, we find that triangle was concealing another, and that the two women have their own hidden story, if you know how to look for it.

If Wyatt and Amory’s love is in a closet, though, it’s a closet within a closet. Because their Welsh cottage is not just their Welsh cottage, but the Welsh cottage of everyone in the novel. In The Edge of Impropriety, everyone, it seems, has a secret love, and, for that matter, a secret life. Lady Gorham, or Marina, the fabulous author and socialite, was once a poor Irish kept woman, forced to dance on tabletops for her upkeep. Helen, the perfect governess, is in love with the rakish, inaccessible Anthony. Jaspar, Anthony’s uncle and guardian, is actually Anthony’s father — and on top of that he’s concealing an affair with Marina. “Marina’s besotted lover and Sydney’s quaint, straitlaced guardian might inhabit the same body,” Jaspar muses, but they had very little to say to each other.” Everyone has a double life; everyone is playing his or herself for others, hiding a desire that dare not speak its name.

The key that opens the closets of that Welsh cottage, then, is also a key to the novel as a whole — which is to say, the novel is, in many ways, a closet. Wyatt and Amory are minor characters, perhaps, but Rosenthal’s emphasis on secret loves and secret lives makes them thematically central. To drive the point home, Rosenthal includes a scene lifted from (and directly referencing) the famous Catherine de Bourgh encounter in Pride and Prejudice, in which Elizabeth realizes that Darcy loves her because his aunt tries to separate them. Romance is interpreted by hints and signs — and not just by hints and signs, but by hints and signs between two women, whether Elizabeth and Catherine, or Marina and Jaspar’s ward Sydney, or the (generally female) reader and that some female protagonist. Romance is a book you read for hidden, queer love — which means those two women, and their Welsh cottage, aren’t a marginal storyline, but the story itself.

This isn’t just true for romance, either. Take the hip sci-fi Canadian televison thriller Orphan Black, which I’ve just gleefully begun to binge watch. The series focuses on Sarah Manning (Tatiana Maslany), a struggling young woman who discovers that she’s one of a number of clones. She ends up impersonating one of her “sisters”, a police officer named Beth .

Sarah’s brother, and closest friend is Felix (Jordan Gavaris). Felix is flamboyantly gay — and the fact that he is so far out of the closet tends to force you to read Sarah as in. Sarah, after all, is, like the characters in The Edge of Impropriety, playing herself. She takes on Beth’s middle-class, straight life — wearing her square clothes, living in her square house, and (with a notable lack of enthusiasm, at least at first) having sex with her square boyfriend. In one sequence, Felix is asked over to a suburban potluck as a bartender in order to distract from the fact that clone Allison has her husband tied up in the basement for questioning because she thinks he’s a spy. Felix, out of the closet, is a screen for Allison’s kinky torture role-play — a doubled roleplay, since for part of the torture, Sarah is pretending to be Allison.

As the show goes on, Sarah’s square boyfriend turns out not to be what he appears either, which only perhaps underlines the point. Spy narratives are built on secrets and double lives, on passing for what you aren’t while keeping some sexy secret gun behind that secret closet door. It’s no surprise that one of Sarah’s clones turns out to be bisexual, since Sarah herself spends all her time passing. And for that matter, all those sci-fi clone and robot fictions, are about queer reproduction — a world in which heterosexual sex is displaced by alternate couplings.
 

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The Edge of Impropriety and Orphan Black both reflect a world in which LGBT people are more accepted, and more visible, than in the past. But that has not banished the LGBT experience as a fictional metaphor or trope. Rather, it seems to allow us to see just how pervasive, and important LGBT stories have been to the construction of narrative and genre. Critics of diversity sometimes argue that advocates are pushing gay content — but these stories suggest that in romance, in sci-fi, in espionage, gay content was always already there to begin with. It’s just that now, and hopefuly increasingly, it can come out of the closet.

Twilight of the Superheroines

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“The comics industry,” according to Vulture.com’s Abraham Riesman, “is in the midst of a golden age for admirable female role models,” declaring the monthly best-seller Harley Quinn “the superhero world’s most successful woman.” I don’t care to dispute either claim, but I will say this isn’t the first such golden age. The “morally questionable” Ms. Quinn descends from a line of female sidekicks turned leading ladies.

Crowbar Nancy lived on an affluent cul-de-sac in Pittsburgh in the late 1940s. She’s not a comic book character. She got her nickname for bludgeoning my mother in the head. They were both ten, or there about, and it wasn’t really a crowbar. The wrought-iron post she yanked from her front fence must have been loose already. My mother had no idea why Nancy hit her with it. They lived katty-corner, though they weren’t friends. Nancy didn’t get along with kids in the neighborhood—a result of being adopted, my mother theorized. The violent streak didn’t help either.

After the crowbar incident (and almost certainly a behind-the-scenes parental negotiation), my mother was invited over to share Nancy’s most cherished possessions. Her comic book collection. Instead of roller skating and hopscotching up and down the block with other kids, Nancy preferred the company of four-color pulp paper. Comics meant nothing to my mother, but she accepted the invitation (or her mother accepted it for her) and across the street she went.

Nancy displayed her trove on her porch for the private viewing. If she was anything like my ten-year-old self, she arranged them in a double row of tight stacks, organized in an idiosyncratic ebb and flow of titles and genres. My mother was born in 1939, same as Batman, so this is probably 1949. DC had long imposed editorial restraint on Bob Kane and his crew, so Nancy’s propensity for clubbing fellow children had nothing to do with the body count of the caped crusader’s earliest adventures.

It wasn’t till 1954 that Frederick Wertham linked the Brooklyn Thrill Killers—four teens who murdered vagrants in Brooklyn parks—with comic books. The gang leader ordered his whip and costume (he dressed as a vampire while flogging women) from ads in Uncanny Tales and Journey into Mystery, titles that Atlas Comics (formerly Timely, soon to be Marvel) debuted in 1952—in imitation of an already deep market trend.

Superman was popular with the Brooklyn gang too, but the Man of Steel was one of the very few cape-wearers still flying. No Timely heroes saved those Brooklyn victims because none existed. Over thirty superhero titles vanished between1944 and 1945, another twenty-three in 1946, and twenty-nine between 1947 and 1949—including former newsstand champs Flash Comics, The Green Lantern, The Human Torch, and Sub-Mariner.  Sales for Captain Marvel Adventures, top superhero comic during the war, were down by half. Nancy could have spent her most recent dimes on the final issues of Marvel Mystery Comics and Captain America Comics—before both converted to horror the year she took a crack at my mother’s skull.

But let’s give Nancy the benefit of the doubt and assume her collection did not include the very earliest horror titles (Spook Comics 1946, Eerie 1947, Adventures of the Unknown 1948) either. It was another new trend my mother would have noticed as she reluctantly perused the porch gallery:

Romance, a new category for comics, was already claiming a fifth of the market. When William Woolfork’s inherited Superman from the recently fired Jerry Siegel (he and Joe Shuster lost their lawsuit against DC for rights to the character when their ten-year contract expired the year before), his scripts refocused the former world-saver around love plots. If my mother leafed through Nancy’s Superman #58 (May-June 1949), she would have skimmed the episode “Lois Lane Loves Clark Kent!” where a psychiatrist tells Lois she must transfer her “love for Superman to a normal man!” Or Superboy #5 (November-December 1949), the adolescent Kryptonian falls for his first girl in “Superboy Meets Supergirl,” the first of many Supergirls to follow.

Though only eight new superhero comics debuted between 1947 and 49, five of them sported high heels. Superheroines were on the rise: Black Canary, Namora, Lady Luck, Venus, Phantom Lady, Miss America, Moon Girl. The Blonde Phantom towers over Captain America, Sub-Mariner and the Human Torch on the cover of the new 1948 All-Winner Comics. If there was a doubt about the veiled sexuality between male superheroes and their bare-legged protégés, Timely incinerated it when they fired their top two boy wonders and replaced them with women. Bucky got the boot first, when Golden Girl took over as Captain America’s sidekick in 1947. She even boasted those adorable little wings on her mask, same as Cap’s. The Human Torch’s personal secretary, Sun Girl, replaced little Toro the following year. The Blonde Phantom’s alter ego played personal secretary to her boss crush too, a private investigator who only had eyes for her when—the irony!—she was masked. Or maybe it was the tight, red dress. The leg slit and cleavage were as effective as a blow to the head.
 

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None of this made much impression on my mother. She was the female sixth-grader the romance market coveted, but when she stepped off Nancy’s porch and into puberty, she left those brief, wondrous superheroines behind. Namora’s three issue run didn’t make it into 1949, Blonde Phantom Comics switched titles in May, and Golden Girl exited in October. EC’s single issue Moon Girl and the Prince became Moon Girl Fights Crime!, which became A Moon, a Girl…Romance, which became Weird Fantasy, a hint of the horrors to come.

My mother remembers none of this now. She’s living out her twilight days in an assisted-living community where she smokes cigarettes on porch rockers. I visit for monthly episodes of shopping and restaurant adventures. She has a Ph.D. in epidemiology and a CV as thick as a comic book, but that golden age is over too.

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Insidious Without Sin

This first appeared on Splice Today.
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Great horror films connect supernatural terrors to real-life terrors. Whether it’s Rosemary’s Baby and pregnancy, Fire Walk With Me and incest/abuse, or Shivers and sex, the point is not only blood and death, but also guilt and retribution. She has chosen a shallow, careerist husband, and so shall bear a demon baby; he lusts after his daughter, and so shall be possessed; he experiences sexual desire and so shall descend into a Dionysian apocalypse. The movies have an inevitable logic; the repressed returns, the crime is found out, the doom descends. Horror is not about the suffering of innocents; it’s about sinners being devoured.

The main problem with Insidious is that it has no sinners. The protagonists are an adorable nuclear family out of an old-school TV sitcom; loving, slightly artsy mom; loving, overworked dad, three kids (two boys, one infant daughter.) They’ve just attained the American dream and bought a gigantic, rambling house. When one son, (Dalton, played by Ty Simpkins) falls into an inexplicable coma, the family moves effortlessly from sitcom to movie-of-the-week, all of them suffering in undeserved unhappiness with the same bland, predictable sentimentality with which they at first frolicked in deserved joy.

Under some circumstances, a failure like this might suggest a lack of familiarity with horror tropes. But that’s not the case here. Director James Wan (Saw) obviously knows his canon; the movie’s screechy soundtrack harks back to Psycho and everything since and the various startles and shocks are all done with exquisite freak-out timing. For that matter, the dad, Josh (Patrick Wilson) looks so much like Craig T. Nelson, who played the patriarch in Poltergeist, it seems Wan made the casting choice on purpose.

Moreover, Wan does seem to have fitfully noticed that his screen family is too pristine. The script makes some half-hearted gestures at developing corruption within as well as without. The mother, Renai (Rose Byrne) mutters something at one point about how she’s worried that life in her new house won’t be any better than life in the old, and Josh promises her it will. Unfortunately, we never actually learn what was bothering them beforehand (infidelity? termite infestation? peeling paint?), so it’s hard to get too worked up about it.

There are a couple of slightly more effective attempts to sully our heroes. After Dalton has lapsed into a coma, Josh stays late at work at his teaching job night after night. Finally, Renai accuses him of  running away from the problem, suggesting that this is what he always does. The film has up to this point (about halfway through) mostly focused on Renai, but from here on it becomes more and more a story about Josh’s neuroses about being an inadequate patriarch. These neuroses are somewhat undermined by the fact that, if the size of his house is any indication, he appears to make more money than any other teacher in the country. And, besides that, Dad worrying about being a protector is more than a little stale at this point. But better a hoary, poorly conceived anxiety than no anxiety at all, I suppose.

But, no sooner is Josh’s inadequacy introduced than it’s brushed away at tedious length. Various explicators reveal that Dalton is an astral projector; his spirit has wandered out of his body, and various evil critters are attempting to take over. Josh used to be able to project his spirit too—but as a child he was haunted by a creepy old woman who threatened to take him over. He outfoxed her with the help of medium Elise (Barbara Hershey), who got him to forget he could astral project. So the reason he responds to stress by running away from it isn’t because he’s a douchebag; it’s because he was traumatized as a child by evil outside forces. In short, the movie uses its horror tropes to let its protagonist off of, rather than to hang his decaying flesh upon, the hook.

All of which suggests that the director lacks the courage of his convictions. In some sense, that’s probably good, because his convictions appear to be not so much insidious as invidious. When Josh wanders off into the astral plane to save Dalton, the evil spirits he encounters are all smiling theatrical cabaret weirdos; carnivalesque deviants. And the shocking final dénouement involves Josh finally being possessed by that evil old woman. The happy nuclear family is undermined by the father’s unhealthy closeted secret—the patriarch is a woman in a man’s body. Bad things follow.

If Insidious were willing to really embrace the connection between insidious possession and the insidious allure of gender deviance (as, I’ve argued, The Thing does) it would be a much better film. It would also be potentially much more offensive. As it is, the movie does little with the gender switch and never suggests that Josh has any actual predilections of his own. He’s just the boring straight victim, fighting for his boring straight family against the somewhat-but-not-insistently queer powers of darkness. Maybe he wins, maybe he loses. With so little at stake, it’s hard to care which.

Thanks to Bert Stabler for his help with this essay.