From Habibi to Tezuka, With Ono In Between

It’s rare to get an invitation to complain about comics, so I’m going to jump in with enthusiasm, although I don’t intentionally try to read crappy comics so I can only pick out a few comics which disappointed me.

Although it’s already been dogpiled on Hooded Utilitarian, I want to talk first about Craig Thompson’s Habibi, one of the most frustrating books I’ve read in the past two years—partly because of its high level of artistic skill. It’s not that Thompson uses every cliché about Arabs and the Middle East (child marriage, prostitution, harems, slavery, despotism); this itself is par for the course in Western pop culture, just a difference of degree, not essential type, from thousands of representations including Christopher Nolan’s terrorism-themed Batman trilogy with its civilization-hating, don’t-call-them-Muslims League of Shadows. What’s frustrating about Habibi, instead, is its relentlessly pedagogical nature, alternating these stereotypical representations with its “real” storybook-Bible lessons about the Quran and the Arabic language. On the one hand Wanatolia is an Orientalist fairytale land, and yet thanks to these lessons, it’s also the “real” Middle East—it’s like suddenly getting “educational” segments about Christianity in the middle of one of those fantasy manga set in an otherwise generic Medieval Europe, like Claymore or Berserk. Thompson is obviously attempting to use his positive book-larnin’ about Islam as a counter for the negative images of Arabs, but as a result, Habibi just falls into the tired idea that “Islam in the answer” to everything in the Middle East, a belief shared, ironically, by both right-wing Western Islamophobes and right-wing Muslims. Thompson does introduce a postcolonial element with the late-in-story discovery that evil white men are behind the evil powers of Wanatolia, but on the whole the series does nothing to counter stereotypes of the Middle East, even when Thompson’s trying to show the good side. People who think that “Arabs were savages before Islam” might find confirmation for their beliefs in Habibi. Even the supposedly uplifting idea that “Islam, Christianity & Judaism have the same roots” can’t be embraced by any really secular liberals or leftists, since it expels atheists, as well as members of every other religious tradition, from the common tree of humanity. In reality, Habibi, like Thompson’s other works that I’ve read, is more than anything about male sexuality. This is where it really succeeds in expressing its theme, although unlike in Blankets and Carnet de Voyage (the obvious prequel to Habibi with its sidelong sketches of veiled women in Morocco) there’s no one “Thompson” figure—rather there’s two, Zam and the Sultan.

It’s hard to think of a most overrated manga, because most manga gets no mainstream critical coverage and most manga fans are completely fine with that. One exception is Natsume Ono, who has received a lot of Western press for her minimalistic art style and indy-comix-ish stories. To her great credit, Ono has engaged with her overseas fans in return, appearing as a guest at the Toronto Comic Arts Festival in 2011. Which makes it unfortunate that, beneath her breezy art, most of Ono’s stories are so conventional. Not Simple, her first work published in English and also set in America, is typical. Ian, the adult survivor of child abuse, is a bishonen Christ figure, giving his body up to the desires of evil men and deserving women without ever expressing any desires of his own, except for family (to find his sister). Some critics seem to have taken Ian’s childishly innocent demeanor as a serious depiction of the lack of affect suffered by abuse victims, but it’s really shojo-manga-esque wish fulfillment, a male figure who’s just a handsome doll who needs a hug. Even the conflation of the American setting with homosexuality and broken families follows a formula established in ’80s manga like Banana Fish and Cipher, where such hot-button issues are depicted as ‘Western’ ills. Ono’s fascination with nonthreatening guys is also evident in Ristorante Paradiso and its sequel Gente, about an Italian restaurant whose waitstaff is composed entirely of handsome, glasses-wearing men in their 50s and 60s. Nicoletta, the 21-year-old protagonist of Ristorante, gets a crush on Claudio, a sweet, gentlemanly 50ish divorcee, who’s too physically weak to resist her advances—if only he weren’t still pining for his ex-wife! Although Ono attempts to write some real character interaction between Nicoletta and her mother, the male characters in Ristorante all lack any inner life or any flaws (apart from ‘cute’ flaws). The result is lots of eye candy and dojinshi bait, but Ono’s resourcefulness in finding and exploiting the oyajicon/meganecon fetish market does not a great manga make. I simply haven’t read an Ono manga yet which believably depicts any serious emotion or character development, which is why my favorite Ono manga is her very first one, La Quinta Camera, a slight European apartment-complex comedy manga which can basically be summed up as Ristorante Paradiso without the romance; here, Ono’s whimsy and Western-exoticism is pleasantly on display, unburdened by attempting to get ‘serious.’

This writeup also wouldn’t be complete without critiquing the halo that perpetually surrounds the work of Osamu Tezuka. It’s not that Tezuka is bad; even his lesser manga, like Swallowing the Earth, The Book of Human Insects (a character portrait so sexist Dave Sim could have written it) or Message to Adolf, provide hours of entertainment, twisty storytelling and visual invention. (Incidentally, Tezuka feels like a strong influence on Thompson’s Habibi.) But, like the way that American comics critics used to deem Lone Wolf and Cub the only manga worthy of serious consideration, it’s frustrating to see the “God of Manga” get so much attention, and so many new translations, while so many other classic mangaka linger in obscurity. What about Leiji Matsumoto, Go Nagai, Riyoko Ikeda, George Akiyama, Sanpei Shirato, Shinji Wada? Yes, we now have translations of Moto Hagio, Keiko Takemiya, Kazuo Umezu, Hiroshi Hirata and Shigeru Mizuki, to the great praise of their publishers, but what about so many other classics, like the ones described in Takeo Udagawa’s Manga Zombie? Must Tezuka always be the William Shakespeare of manga, with everyone else from his period in his shadow? Does the Tezuka name really = reliable $$$ from manga buyers? Admittedly, one of the reasons publishers license Tezuka is that he liked to create self-contained works of only a few hundred pages, switching from project to project rather than the “draw the same comic for 20 years”, 1000+ page tactic of newspaper strip creators and many manga artists. Also, it’s a BIG help that Tezuka Productions, the rightsholders to Tezuka’s work, are very eager to work with licensors despite the small size of the American market; the extreme example of the opposite is Riyoko Ikeda’s famous Rose of Versailles, which, it’s an open secret in the manga industry, has never been licensed because Ikeda’s company wants a ridiculously large licensing fee. But my point is: I want to see more from other classic creators.

 

As for the mainstream comics industry, my biggest complaint about it is, of course, that it’s become nothing but a license farm for Hollywood, producing movie pitches in easily digestible comic form. This doesn’t just apply to Marvel and DC, but to all the companies trying to follow in their footsteps. The glut of miniseries, the desperate chase after movie options (which destroyed Tokyopop), the prevalence of noir and superhero themes…it all adds up to an incredibly boring comics market from which the real action has long ago moved on to Kickstarter and self-published webcomics. Convince me otherwise.

 

*******

 

Jason Thompson is the artist of H.P. Lovecraft’s The Dream-Quest of Unknown Kadath and Other Stories and the author of King of RPGs (with Victor Hao). He also wrote Manga: The Complete Guide.

 

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Click here for the Anniversary Index of Hate.

Kim Thompson on Race, Caricature, and Spirou and Fantasio

Kim Thompson had a number of comments on Alex Buchet’s post about Spirou and Fantasio. I thought I’d highlight them here (he’s in conversation with me for much of this, but I figured I’d let his words stand alone; you can click over and read what I have to say if you want.)

Kim’s first comment:

I think Jean-Paul Jennequin has it exactly right. (Another cartoonist using extreme racist imagery satirically in the 1970s and 1980s: Joost Swarte.) If you assume the readers of SPIROU are sophisticated enough to recognize the silliness of the racial caricatures, then it’s a relatively harmless book that skirts tastelessness. But if you think the readers of SPIROU will genuinely take these absurd caricatures to heart as part of their world view, than it’s a profoundly evil racist work.

Personally, I think France has/had achieved a level of cultural diversity that even the adolescent SPIROU readers were capable of filing those characters away as playful stereotypes that had nothing whatsoever to do with the real world, and if anything have to opposite effect of pointing out their ridiculousness — a junior version of the INNOMABLES and Chaland effects. But that’s of course endlessly arguable.

I also think there’s a certain continuum of literal-minded naïveté that stretches from Fredric Wertham’s conviction that readers of TALES FROM THE CRYPT will think murder is fun to GLAAD’s conviction that viewers of BASIC INSTINCT will think lesbians are all icepick killers to Alex’s unbridled horror at SPIROU here.

Which is not to say there aren’t explicitly, viciously racist or misogynist or homophobic works out there (TINTIN IN THE CONGO remains inexcusable by any metric) or that a culture that continually propagates the same insulting stereotypes doesn’t eventually do some cumulative harm. But if anything the over-the-top ridiculousness of the imagery in SPIROU works in its favor. THE SOPRANOS is probably a lot more insidious than a clearly parodic spaghetti-slurping mafioso like the one here.

I always found Tome and Janry’s SPIROU technically proficient but uninteresting and have read only a couple of them, so it’s not as if my ox is being gored here.

Second:

I think there’s a huge difference between Crumb, who’s trying to honestly explore his own misogyny and racism, and someone like the Tome/Janry team, who are just moving around stereotypes for, basically, the fun of it. I suspect they would be horrified to learn that anyone thought any of their readers might actually allow their silly depictions of Asians, Blacks, or Italians to ooze into their word views.

And I absolutely do not think Crumb’s racist strips were aimed at convincing racists of the error of their ways (so their “failure” at doing this is a moot point, and an unfair gauge of the work).

Yes, I understand the difference between Wertham’s calls for censorship and more modern, gentler, kinder voicing of indignation that scrupulously avoids calling for censorship. Call it censor vs. censure (only the vowel changes). I do still think the literal-minded assumption that the depiction of something goes straight into the mind of the reader or viewer is a depressing constant among the censoriously or censuriously inclined. There isn’t that much difference between “This is evil and is warping children’s minds and should be censored” and “This is evil and is warping children’s minds but should not be censored” so far as I can tell.

I don’t know that I’m really defending SPIROU IN NEW YORK. I’ve never read it, and the samples seem dumb and in dubious taste at best. And I do think the history of racial caricature in comics is very problematic. I just don’t think this particular book deserves as shrill, even hysterical an indictment as it being given here.

Maybe I just think modern comics audiences are fairly smart and you guys think they’re impressionable idiots.

Third:

Just to be clear, I don’t think SPIROU IN NEW YORK is intended as or constitutes a “critique” of racism at all. What I would say is that any humorous or ethically questionable depiction of a member of an ethnic group has its own built-in perils, and burlesquing the depictions into absurdity is a way of potentially defanging them. In other words, a version of this story involving members of these ethnic groups which DIDN’T feature such flamboyantly silly racial caricatures might actually have been a lot more insidiously racist. (And non-realistic European cartoonists are always hamstrung by a comedic drawing style that almost automatically turns any visual depiction of someone of another race into arguably a racist caricature.)

Another touchstone: Ralph Bakshi’s COONSKIN.

And Fourth.

Honestly, Noah, what you’re reading from my comments bears so little resemblance to what I’m actually saying that this is that this is pretty pointless. I mean, “If we’re all so sophisticated that what we read doesn’t affect us at all…”? You think I think racism is no longer a problem? You’re arguing with a fictional Idiot Kim Thompson and you’re right, he is an idiot, I can’t defend his views.

I think your view completely disregards intent and effect and carries a dismayingly crude view of art and how we perceive it. The implicit binary choice of “The issue is whether the comic in question is racist [or not]” is less cultural critique than cultural demagoguery. The tone is strident, and carries the unmistakable, disheartening undercurrent of “If someone disagrees with me on this, he may be a bit racist himself.”

I do agree that the nostalgic appreciation of cultural racist imagery can both feed into and conceal genuine residual racism (cf. BAMBOOZLED, yes). I’m not defending all (or even any!) old racist imagery, nor all modern ironic/cultural appreciation for racist imagery, nor all attempts to satirize it by burlesquing it, some of which can misfire badly. I’m trying (clearly unsuccessfully) to bring some nuance to the “racist drawings in funnybooks always bad, always harmful” argument.

Again, there’s additional back and forth on the thread if you want to Click over.
 

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Click here for the Anniversary Index of Hate.

In Search of Bad Comics

Whisper by Steven Grant and Rich Larsen

Far too long ago now, in the early ’90s when the comics business was fat & I worked on all sorts of books for all sorts of companies, I was a guest at a convention in Michigan. In a highly unorthodox move, the convention organized a “writing comics” panel & filled it with every comics writer in attendance, an approach that packed the stage with some 14 or 15 writers. The panel had no specific agenda, and when the introductions were over we threw it open to questions.

Inevitably, up piped someone – there’s always someone – who asked in a voice deeply embittered by the world’s failure to acknowledge his genius why, since so many comics are clearly crap, was he unable to get any editor anywhere interested in buying his stories instead of using the worthless shlubs they regularly used?

Obviously, none on the panel numbered among the tired, unimaginative, untalented hacks he was referring to. Obviously. (I should mention the non-exclusive emphasis of the panel, the show and his question was on work-for-hire superhero comics. Full disclosure and all that.) As it happened, we were running a system where the first person to answer one question became the last to answer the next. I’d answered first the previous question. With that many people on the panel, it was a long time coming back to me. I was a bit numb by the time it did.

My fellow panelists rambled through the standard answers. The “for public consumption” ones. Pleasant, inoffensive if occasionally stern platitudes with which everyone replies to questions like that, responses designed to gently shuffle the querant out the metaphoric door while maintaining the delusion of hope and allowing the respondents to feel as though they haven’t been total rat bastards. Above all, don’t offend the fans, since your livelihood depends on them. It’s not like the panelists were trying to con anyone, it’s just you stick around a business, any business, long enough, you pick up the pleasant lies they feed the customers and on some level it’s often easier to tap into those lies than to come up with something else. You believe them, at least for as long as you need to believe them. It’s a survival reflex.

All in all, I also prefer not to crap on other people’s dreams. But if a dream’s strong enough there’s no way to adequately crap on it. In college, I had a fiction writing course where we critiqued each other’s stories weekly, and the teacher repeatedly asked that we should be gentle and positive because the writer’s ego is a fragile thing and it would be terrible to drive someone away from writing with harsh criticism. I always thought that was a terribly wrong approach. Anyone who wants to write will do it regardless of what anyone else says. Sooner or later they may – may! – end up with something someone besides their mother or their best friend likes. (Bias puts blinders on us all.) Anyway, to get back to the panel, I’d just about gone comatose when whoever sat next to me said, “Steve probably has something to add” and shoved the mike in front of me.

I didn’t have anything to add.

Punisher by Steven Grant and Mike Zeck

Then, just like that, I did. I was bored, I was tired of hearing the same old crap, figured sooner or later someone ought to lay the facts out, and was acutely aware I was the end of that particular road. I took a deep breath, and launched into the following tirade:

Why won’t an editor consider your work instead of the crap he accepts?

1) Your work may not be as good as you think it is.

2) It’s not actually an editor’s job to find new talent. It’s the editor’s job to get his books out. While most editors do try to look for new talent, that’s something that gets relegated to after all the required work is done, and the required work is never done.

3) Because editors have to get their books out, they usually prefer to work with talent they know can get the job done, professionally and on time. Professionally doesn’t necessarily mean great. It means publishable. New talent always represents a risk.

4) Every editor has parameters for the material his office produces. You may not understand those parameters. Just because you want to do something doesn’t mean what you want to do fits editorial needs.

5) Everyone’s taste is different, and any editor may actually like the books he’s producing, and he may think they’re good comics. Even if you don’t. He may think the talent producing them is top notch talent. Even if you don’t.

Finally:

6) Even bad work is harder than it looks.

Let me repeat that now: even bad work is harder than it looks.

I know. I’ve produced a lot of bad work. I hope I’ve produced some good work, I produced projects I think are good work, but – and far too many people in comics can’t get this simple concept through their heads – I’m not the one who gets to decide these things. Unfortunately, I also can’t afford to pay attention to anyone else’s assessment. There are projects I’ve written that I thought – in some cases, still think – were very, very good that were almost universally vilified, when anyone bothered to pay attention to them at all. I’ve done projects that got raves that I thought, still think, were just utter crap. Then again, I knew what I intended, and, generally, how short I fell. Readers/critics knew what they wanted. The problem is the two sets of criteria don’t necessarily, maybe even rarely, match up.

The fact is that what I consider the bad work was never easier than the good. In my experience, good work takes much less effort to produce than bad. It requires less forced focus, usually builds more organically. But that’s deceptive. If you go by those criteria, you can easily trick yourself into believing that effortless work is good work and that’s nothing like a universal principle either. From a creative standpoint, any rigid criterion for distinguishing good or bad is both handicap and crutch. Creating comics is less a question of good and bad than a question of success and failure. Failing to produce good work isn’t hackwork. Hedging your bets is. Counterproductively, hedged bets are frequently what readers and critics respond best to.

Distinguishing good comics from bad is something of a fool’s errand, partly because they remain mostly a commercial enterprise (it’s around this point in these discussions that art/alt comics fans write me off as “a superhero guy” and that’s supposed to invalidate my arguments, but, trust me, I’ve been around this insanity we call comics enough to know that a) if you ain’t self-publishing, you ain’t the person who ultimately decides whether your work is publishable, and whatever market your publisher is targeting is still intended to be a commercial market, and b) if you don’t know the ratio of sharp-to-crap is roughly the same in art/alt comics as in “genre” comics, you haven’t been paying attention) and commerce is always something of a distorting force on creativity, kind of the way gravity naturally distorts spacetime in Einsteinian physics, and partly because so very few people are able to differentiate what they like from what’s good. There’s an embarrassment factor there; nobody wants to believe they like crap. Let me put it bluntly: there’s nothing wrong with liking crap. Everybody does, hopefully not exclusively. What’s wrong is declaring crap to be good because you like it. That’s how you end up with the recent spectacle of Fletcher Hanks and his incoherent inanity being dug up from its grave after 65 years and marketed as surrealistic genius, or Jerry Siegel & Paul Reinman’s ugly, clumsy Mighty Comics misreproductions of Stan Lee & Jack Kirby’s pivotal Marvel work recategorized as “camp.”

Then again, I had a TV production professor in college who refused to allow anyone to discuss television in terms of good and bad. He had a term for it: buttermilk. He liked buttermilk. But some people like buttermilk and some people don’t. Does that make buttermilk good or bad? It’s not a question with an answer.

I grew up reading bad comics. What choice did I have? It was the ’60s. The early ’60s. Until underground comix got widespread later on (and, man, did I devour them when I found them) it was a rigged game. Someone recently asked me if I started out as a Marvel or DC fan. DC, no question. Marvel wasn’t even around then. But y’know what? If you were a 7 year old in the vanilla Midwest in the early ’60s, less a new decade than a drab runoff from the gray ’50s, DC Comics, specifically the superhero comics edited by Julie Schwartz, were it, man. There was nothing better anywhere that a kid my age back then could get their hands on that similarly promised, even at their most insipid, that things might possibly someday be more than the, as GK Chesterton put it, “cold mechanic happenings” the world back then seemed to be made of. A few years on, that wouldn’t be the case, but then The Flash, Green Lantern, The Atom, the Justice League, they were the closest you could come to the strange. They were pretty much the only door to genuine excitement available in the day, and walking through that door eventually got me here.

But good? I liked them, so, sure. I’d have said good. I’d have insisted. Look back now, what you’ll likely see is character-thin and plot heavy, straitjacketed into structures developed and preferred by Julie in the science fiction comics he edited. For all his reputation for infiltrating scientific fact into his comics, and he did, he cheated. A lot. Deathtrap escapes hinge on semantics, heroes miraculously develop exactly the (temporary) power needed to stop the threat du jour. In maybe the most egregious bit of stupidity in all Julie’s titles, world-hopping quasi-astronaut Adam Strange, collaborating with the Justice League, reasons that if kryptonite, a piece of Superman’s homeworld, will stop Superman, then a piece of a super-powered alien’s homeworld will lay the alien low. What the hell?

Mystery in Space #75 by Gardner Fox, Carmine Infantino and Murphy Anderson

It’s easily the worst Adam Strange story in the run. Fans of the day declared it the finest Adam Strange story ever. (If you reasoned out “Justice League!” the odds are with you.) Hell, the whole of comics history is punctuated with widely praised material that wasn’t very good. Comics fandom itself is built on twin delusions that ’40s comics represented a “golden age” and ’50s comics (aside from EC Comics) a Carthagenated wasteland only marginally redeemed by the late return of superhero comics. Neither is remotely accurate. While hardly devoid of good comics, the “golden age,” once the cherrypicking stopped and much material became available, turned out to be a vast dumping ground of utter swill, while ’50s comics are a gold field for those willing to go panning for it.

Green Lantern/Green Arrow #87 by Denny O’Neil and Neal Adams

As mainstream comics go, the most influential of the late ’60s may be Denny O’Neil & Neal Adams’ Green Lantern-Green Arrow, which briefly staved off cancellation in a decaying market by launching a short-lived move toward “relevant comics.” This was pretty quickly crushed by the urge to “make comics fun again” (i.e. avoid controversy) but it came back with a vengeance in the ’80s as GL-GA fans broke into the business and launched their own variants. Not too long ago, out of morbid curiosity, I asked various contemporaries in comics if there were any comics they loved when younger that they find embarrassing to read now. Almost without fail: Green Lantern-Green Arrow. Yet it was still a huge breakthrough in its day and its influence continues to ripple through the medium.

Killing Joke by Alan Moore and Brian Bolland

The list of highly touted bad comics go on and on. Few stories, even Batman stories, are as bad as Alan Moore’s The Killing Joke, an empty exercise in cruelty that depends on sleight-of-hand, Alan’s always splendid use of language and Brian Bolland’s phenomenal art to keep audiences from seeing the joke not only doesn’t have a punchline, it doesn’t even have a joke. That didn’t stop it from becoming, with The Dark Knight Returns, one of the two lynchpins of virtually all subsequent Batman interpretations. Neil Gaiman’s The Sandman is among the most lionized series in comics history, but its champions conveniently overlook the almost literal deus ex machina endings diminishing many early arcs, with hero Morpheus appearing from left field at the climax to terminate all storylines with languid boredom and a wave of his hand. That’s not a quality you traditionally find in good endings, in any medium. (Ever see that SCTV fake ’40s crime film that features a crusading DA trying to take down a mob boss that ends with a courtroom-standoff-at-gunpoint abruptly broken up by news “the Japs” have attacked Pearl Harbor, whereon all players throw down their weapons and rush out together arm in arm to sign up for military duty as Patriotic Americans? Same principle.) On the alt side, I’ve always wondered if fans of Craig Thompson’s breakthrough graphic novel Good-Bye Chunky Rice, which helped trigger mainstream publisher interest in alt comics, were unaware it was sentimentalized treacle, were willing to ignore it, or if that’s where its main appeal lay.

I cite these as bad comics not only because they all changed the course of comics in some way, but also because they were each, in their way, quite good. (With Sandman, it fully merited its reputation the moment Neil dropped that annoying gimmick.) If this seems a contradiction, welcome to comics. I’m not suggesting they shouldn’t be read, or enjoyed. I’m not even suggesting badness is an especially good reason to not read a comic book. There are worse things for a comic book to be than bad. A problem with discussing bad comics is that while there are a few really bad enough to be memorable, there are very few really bad enough to be memorable. Many are good enough to be momentarily enjoyable, like eating a Twinkie. Some, like those mentioned in the previous paragraph, are good enough to have altered the business.

Most bad comics are simply forgettable, and it’s more trouble to try to remember then than they’re worth.

As we grow up reading comics, we end up expecting maybe a little too much from them, or end up expecting things the medium maybe just isn’t built for. It’s a medium of shorthand, of tricky balance. As much as many have wanted comics to take their place among the literature of our time – some have even tried making “comics literature” an accepted term – it’s not really a literary medium. It’s not movies either. It’s that words and pictures thing that confuses everyone. It’s a pop medium, a commercial medium, a strangely hermetic medium, where, sure, we may adore Will Eisner and Harvey Kurtzman and Jack Kirby and whoever else someone has put forth at one point or another as developing the “rules” of comics, but, really, it’s a medium without rules, where no theory ultimately holds sway. It has boundaries – no sound, no real movement, space limitations – but no orthodoxies, no matter how many publishers, editors, critics, readers, artists and writers have tried inflicting them. No matter what theory, what orthodoxy anyone produces about what comics should or shouldn’t be, someone else produces a comic that shatters it. A lot has changed in comics since I began reading them, but, as they were long before I began reading them and despite all the many, many efforts to gain respect for comics and have them declared “legitimate,” we remain an outlaw medium. Virtually anything goes here. This is the wild west.

In that context, terms like good and bad have considerably less resonance, given there’s no authority of any merit and “badness” has never been much of an impediment to sales, popularity or, frequently, enjoyability of a comic. What does it really matter if a comic is ultimately good or bad, by which we really mean, let’s face it, appealing or disappointing? Allow me to suggest we replace thinking in terms of good or bad altogether with a different and arguably more useful (if equally subjective) yardstick:

Is the comic/graphic novel in question interesting?

That’s what we all really want from comics, right? That what I wanted when I was 7, certainly, it’s what many comics I read delivered whether I ended up deciding I liked them or not, and it’s what I look for today, along with (I suspect) everyone else who still reads comics.

Anything else, however welcome, is gravy.

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Click here for the Anniversary Index of Hate.

Dungeons & Nostalgia

I came to comics by way of role-playing games, Dungeons & Dragons, specifically. RPGs are how I ended up going to book stores (to get game books and then to get fantasy novels), and that’s where, one winter day, at the Waldenbooks in the mall, I came upon the comic book spinner rack in the corner of the magazine section (maybe I was looking for the latest Dragon magazine?). It must have been shortly before my 13th birthday. I don’t recall having any interest in comics previously, other than occasionally reading the Sunday funnies (I always wanted to understand Prince Valiant, but couldn’t), but I must have looked at that rack, because there I found this comic:

For those not sufficiently nerdy enough, Dragonlance is a game world for D&D that started as a series of game books (modules) and quickly spun out to novels. I’d read the novels (the first books I remember buying on my own in a bookstore, they were kind of like Lord of the Rings but with female characters) and loved them, and here was what appeared to be more of the story. That classic fan desire to increase my involvement with the narrative world took over; I convinced my parents to buy me a comic book. If only they knew where that would lead.

DC had some sort of licensing deal at that time with TSR, the company that owned D&D, because there were a few of these titles they had started publishing very late in in 1988 and which all disappeared by fall of 1991. I assume they were designed for the RPG/comics crossover audience and probably as a way to get one interested in the other. It worked on me, though not really to DC’s advantage, as the the next comic series I started buying was Marvel’s Uncanny X-men (my first issue was drawn by Rob Liefeld… see how great my taste was back then).

So what we have he is a work-for-hire, cross-media, cross-promotion between two corporations that expanded on a franchise… a comic so low on the totem pole that there isn’t a Wikipedia page for it. Even the “Dragonlance” grouping of pages (which are fairly involved, it turns out) don’t mention the comic at all.

So what’s in the comic? It’s basically a 22 page dream sequence (the cover gives this away before the actual story does) with a 2 page epilogue that ends on a “surprise” reveal. The last page of the dream has what appears to be a Little Nemo reference, but what precedes it does not even approach that level of dream-like narrative. Instead of the symbolic surrealism that often infuses narrative dream sequences, this dream reads more like a classic D&D adventure: monsters appearing here and there as the hero wanders about a stone castle. If this story is a little more personal for the characters/protagonists, it’s only to bring in the most clichéd of “background” so that both of them have issues with her/his family. Oh, and don’t forget the repressed attraction between the lead female and lead male, who just can’t be together for some reason or anything (not explicated clearly in this issue, maybe because the male is some kind of priest and the woman is a friendlier (and more clothed) Red Sonja).

The art is not horrible, it’s perfectly adequate 1980s mainstream comic book art, more realist than the work that was about to hit really big at Marvel (Lee, Liefeld, etc.), but lacking any real expressivity. It’s hindered a bit by a unnecessarily bright color palette (perhaps a result of this being part of DC’s “New Format” which was printed offset rather than four color process). The page layouts seem to be trying a little too hard to be “different” without narrative or compositional reason for it.

Even in regards to cheesecake, violence, and action, factors in genre fantasy that might appeal to, say, a teenage boy, it fails to reach a level that makes it interesting. If it succeeds at anything, it succeeds in carrying the brand, drawing in eyes (and money) from a pre-existing customer, who thinks that more of the story will somehow improve on that first exposure to a mostly closed narrative (one can read the original series of Dragonlance modules/novels as a closed series that was popular enough to not stay closed for long, though I’m not sure if that is, historically speaking, the original plan). It worked on me (damn you, DC, if I owned any books you had published I’d throw them out), I think I read this series until they cancelled it (which wasn’t very long).

Are there worse comics out there? Yes. There are comics that have worse drawing, crappier writing, stupider concepts, but this was my first comic and somehow that makes it worse to me. To me this comic is a symbol for all the nostalgia that so engrosses the comics world. Looking back is vital in growing an art form, but at some point that backwards look becomes so distorted as to not resemble what was really there (on my mind since the RNC just wrapped up as I write this). So, it seemed appropriate to draw some attention to the fact that a 13 year old boy doesn’t have good taste.
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Click here for the Anniversary Index of Hate.

Hate Break: Matt Seneca Speaks Out for the Love of Rage Bile

Matt Seneca had a couple of great comments defending Geoff Johns against Matt Brady’s takedown. Here’s Seneca’s first comment.

geoff johns green lantern is consistently the dopest hero comic on the stands, at its best truly visionary. wasn’t henry darger like clinically retarded? wasn’t gg allin like borderline illiterate? that’s the pantheon this shit belongs to, art whose stupidity provides greater ease of access to legitimate emotion and a broader appeal. i heart these comics. green lantern #0 is currently whomping the piss out of tezuka in the “comics that heavy handedly reference u.s. military engagements” category this week.

And here’s the second.

i have a long thing about the black hand prelude issue to blackest night (gl #39?) where i compare it favorably to pim and francie, yah. i haven’t read it since i wrote it but i think i have an even higher opinion of johns since then, mostly informed by chill seshes with andy khouri, who knows him on real life. none of the stuff about bravery and hope is contrived, those are real messages he is sincerely trying to impart. how many comics, super or not, want to inspire their readers to be better people? johns is speaking a language more people understand than what pretty much anyone else in comics is speaking, and he’s working out some heavy cosmological shit with it – creating a fictional universe with no relation to ours whatsoever but using it to address the most basic (or hell, base, i’ll say it, who cares) human emotional concerns. motherfucker is a g. also: doug mahnke consistently amazes me with the level of high focus horrorcore drafting he is able to produce on a monthly basis.

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Click here for the Anniversary Index of Hate.
 

Spirou and Fantasio: Racism for Kids

The above cover pretty much says it all.

The heroes of this comic, Spirou and Fantasio, in hiding while two jarringly offensive racist stereotypes and a corrupt cop look for them…but let’s back up a little.

Spirou was created in 1938 by the cartoonist Robert Welter (1909-1991), who signed his work Rob-Vel. Contrary to common practice in Belgian and French comics, he sold all rights to the strip to his publisher, Dupuis, in the late forties. As a result, from then to now it has been produced by different successive cartoonists, working either solo or in teams.

The team of writer Philippe Vandevelde – a.k.a. Tome — and artist Jean-Richard Guerts — Janry — had a run on the strip from 1982 to 1998. Commercially, it was Spirou’s most successful period: each album sold over 150 000 copies in its first year, and joined a steady-selling backlist of fifty titles. Though little-known in anglophone countries, as compared to his arch-rival Tintin, Spirou is one of the most successful comics franchises in European history, with sales in the hundreds of millions in over 30 languages.

Tome and Janry’s success is owed to the genuinely disciplined mastery of slapstick comedy, satire, and adventure combined with imaginative use of science-fiction and fantasy, all illustrated in a style that marries meticulous attention to detail with a wild fluidity of caricatured movement.

And yet something in this most accomplished comic strip stinks, something it shares with far too wide a selection of European comics for children.

That something is racism.

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For most of the history of public education in France and Belgium, kids went to school six days a week, with a half day on Thursday and Saturday. With parents at work on Thursday, there grew a whole industry of keeping the bored little sprouts entertained — and the kings of this industry were the weekly comics magazines.

When I was a kid in the sixties, the prize magazines were Le Journal de Tintin, Pilote, Le Journal de Mickey and Le Journal de Spirou. I was fortunate with the last, as this period in Spirou’s history was overseen by Andre Franquin (1924–1997), one of the greatest cartoonists of all time. Franquin gave up the title in 1968, when I turned 14 and dropped kids’ comics in favor of more adolescent fare. (It was the year I discovered Crumb.)

So when I checked in on the much later album I’m writing about here, I was shocked and outraged — but more than I should’ve been, as I’ll explain later on.

Let’s go to page one, where a shipful of immigrants arrive in New York:

Click on page to enlarge

Panel 2 sets the tone for the whole book.

In it, from left to right:

–a blubber-lipped African: “Pa’adise!” (French blackface “humor” mocks Black African accents by leaving out all “r”s.)

— an Englishman: “Fortune, at last!”

— an Italian, modelled on Marlon Brando as the Godfather: “Pizzas. Millions of consumers of pizzas!”

— a Chinese, yellow-skinned and buck-toothed, thinking literally inscrutable calligraphy.

(NB: all translations mine).

The rest of the page is a fairly acid satiric sketch in which the Englishman, having made a fortune, is so wiped out by bankruptcy that he no longer even has a gun to kill himself with. But the African — now his butler — informs him that:

“I’ve just lea’nt that my modest savings judiciously invested in the stock ma’ket have b’ought me a small fo’tune. With Sir’s pe’mission I have pe’haps a solution fo’ Sir.”

Next panel, of course, it’s the African who’s lost his vast fortune and his butler, the Englishman, who supplies his master with a gun. The last panel ends the scene with the African’s tastefully off-stage suicide.

And what of the Chinese? How does he make his fortune? See page 2:

In the morning, he sells good-luck charms to investors outside the Stock Exchange. In the afternoon, he sells them pisols to blow their own brains out . Those cunning, ruthless, wily Orientals.

Chinatown: on the left, all the shops sell good-luck charms. On the right, they all sell guns.

This is the global view of American life presented here. A Darwinian hellhole crammed with unsavory ethnics all out to do each other in. It’s pretty much the standard European far-right’s line for the last century.

The plot is basically a gang war between the cliched, spaghetti-slurping Mafia (who are shown as controlling all of Little Italy) and the vicious Chinese, who have the upper hand thanks to their supernatural power to curse anyone who gets in their way. Into this war stumble our two lovable Belgian heroes, Spirou and Fantasio, the only characters of sense and integrity — noble Caucasians thrust into the nightmare of an insidious, omnipresent Yellow Peril.

They completely control the police, for example. When warned of this by a taxi driver, Fantasio storms off:

“WHAT? We’ll see about that!…Policeman! I want to register a complaint, I’ve been attacked by a dog-pack of bandits…Asiatics…with yellow complexion…”

To his horror, he sees that the cop is himself Chinese. Later, we see the policeman phoning in the encounter to the Chinese gang.

Every ugly sinophobic, Orientalist stereotype is trotted out; Mandarins with four-inch fingernails wearing dragon masks, trick Buddha statues, Fu Manchu moustaches, a disgusting willingness to eat scorpions, cobras and tarantulas, barefoot coolies, pigtails, submissive cheongsam-clad lovelies…enough! My stomach can’t take any more.

The total effect is made worse by the high skill of the execution. Such was the case for such racist vileness as the films Birth of a Nation or the Nazi-era The Jew Suss. On its own minor level, Spirou et Fantasio a New York joins this unsavory company.

But in a way that’s more subtly evil.

It’s entertainment pitched at children.

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I’ve written before about the problem of racism in the comics, more particularly regarding Tintin, but acknowledging such problematic (a euphemism for “racist”) strips as The Spirit, Terry and the Pirates, Little Nemo, and Asterix.

All lovers of classic comics (and indeed of classic novels our films, for that matter) have to deal with this poison legacy. Generally we fall back on some pretty flimsy excuses:

— “It’s not really that bad”.

For example, The Spirit‘s Ebony White:

… may be a racist Blackface caricature, but he’s also shown as being brave and lovable.

Patronising. And it applies to none of the race stereotypes in the album under question: apart from the odd Black bystander, all the ethnics in SPEFANY are cowardly, treacherous and greedy, with no redeeming features.

— “It’s actually an ironic use, a parody of racism rather than racism per se.”

Irony is the vehicle for much weaseling; in comics, it’s evoked for the racism in strips such as Robert Crumb’s Angelfood McSpade or Morris and Goscinny’s Lucky Luke. That sort of “irony” strikes me as just a way to have your racist cake and eat it, too.

SPEFANY makes no pretense to irony, anyway. It’s crudely upfront in its racism.

—“You have to see the strip in the context of its time, the ’30s and ’40’s had different attitudes.”

First of all, plenty of people knew back then that bigotry is wrong, so it’s a weak excuse. But let’s grant it for the sake of argument.

Let’s turn to the copyright page of Spirou et Fantasio a New York to see what time period we need to ‘contextualise’ it in.

1987.

Nineteen eighty-seven.

Yes. As recently as 1987, this stew of racist bigotry was deemed perfectly fine to pitch at young children.

And it continues to this day.

Where in America, by the 1950s, blatant racism and other bigotry was being phased out of popular culture… and in Europe for the most part as well… children’s comics were given a free pass to perpetuate the ugliest ethnic and racial stereotypes. They still have this free pass.

I look back, now, at the Spirous and Tintins of my childhood and wince. Who knows how this ethnic propaganda may have warped me subconsciously? Or warped generations of European kids on either side of mine?

So, the above diatribe is not just my venting anger at an evil little book.

I’m angry at myself, too.
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Click here for the Anniversary Index of Hate.