Jack Kirby and the Visual Logic of Superheroes

Stan the Man

Part 1: What Is A Fight Scene?

Fighting is to superhero comics what fucking is to pornography, or singing to musicals: the raison d’etre, the sine qua non, the whole kit and kaboodle. It’s why skeevy guys creep around in trenchcoats with a box of tissues, bottle of lube, and a very special life-sized doll named Candy; or why other people watch porn or musicals.

All three genres demand that character, motivation, theme, incident and conflict be expressed in distinctive forms. In musicals, it’s song; in porn, it’s, well duh; and in superhero comics, intra- and inter-personal conflict above all else must be expressed and resolved through physical conflict. In other words: the fight scene.

Few cartoonists have understood this more than Jack Kirby, whose superhero comics, especially from the 1960s and onwards, are positively drenched with fight scenes. We can see this by comparing Kirby’s 1960s work for Marvel with some roughly contemporaneous superhero comics published by Marvel’s chief competitor, DC. Take, for instance, the Superman comics produced by Curt Swan, Kurt Schaffenberger, Wayne Boring and others, under the tyrannical editorship of Mort Weisinger. There are vanishingly few fight scenes in these comics; Superman himself rarely gets to punch anything, which makes a certain kind of sense — since he is, after all, essentially invulnerable and nearly omnipotent, how could he possibly get into a fight that lasted more than three panels?

Panel one: bank robbers running out of Metropolis First.

Panel two: Superman swooping down to punch them into submission.

Panel three: Metropolis’ streetsweepers and janitors scrubbing splatters of brain and flesh off the street.(1)

It’s surely no coincidence that, of Superman’s cast of recurring villains, only a handful are memorable, and of those, two are defined entirely by their intellect — evil scientist genius Lex Luthor and evil alien genius Brainiac (!).

By contrast, the superpowers of many of Kirby’s chief 1960s characters are  desultory, a thin excuse to motivate fighting, fighting, and more fighting. Consider: Thor is a strong guy with a hammer that he uses to beat the crap out of people. Captain America is just a normal guy (more or less), with a shield that he uses to beat the crap out of people (2). The Hulk is a strong guy with a, well, he just uses his own fists to beat the crap out of people. The  Hulk’s whole power just is beating the crap out of people.

But we can say a little more about the visual logic of superhero comics than just “there is one”, and we can do so by thinking about the structure of a fight scene as abstractly and generally as possible. For what, exactly, is a fight scene? A scene with a fight, of course, but what does that actually mean? At the most abstract level, we can conceptualise a fight scene — in the narrow genre of superheroes, or any other kind of comic — as a sequence of aggressive or defensive actions and their effects — more precisely, a fight scene is

a sequence of events caused by the aggressive and defensive (and other) actions of two or more combatants

This needs some unpacking, so I’ll take you through it, in reverse order.

of two or more combatants

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the Justice League battle Starro the giant starfish, from Brave and Bold #28 by Mike Sekowsky

 

The participants in a fight scene can be people, but they can also be animals, robots, zombies or anything else that can act — that can take action of one kind or another. In the simplest case, we have just two participants fighting, but superhero fight scenes — particularly so-called “team books” like The Avengers or Justice League of America — routinely feature three or more combatants. Where there are more than two participants, they can be distributed in any number of ways; that is to say, it could be one versus two, one versus three, two versus two, two versus one versus one… In principle there is no upper limit to how many combatants can participate in a fight scene, but in practice there are vague limits imposed by constraints like the size of a page, the quality of reproduction in printing, and the reader’s (and the artist’s!) patience.

events caused by the aggressive and defensive (and other) actions

In a fight scene, at least one participant is trying to damage, somehow or other, at least one other participant, who may be trying to damage the other in turn, or to flee, or merely to avoid damage, or to do any number of other things (but usually one of those three — fight back, flee, or avoid damage). At each stage, what happens depends on the actions of both combatants — what each of them is doing.

When somebody is trying to damage somebody else, let’s label the respective parties Attacker and Victim. In a fight scene, the Attacker makes an attack on the Victim — that is, Attacker takes some kind of aggressive action against Victim, such as throwing a punch, shooting a gun, firing a laser… The Victim also does something — dodges, projects a force-field, just stands there… What happens to Victim depends both on what Attacker has tried to do and what Victim tries to do (where doing nothing counts as a kind of doing something).

If Victim tries to dodge, then Attacker’s kick might miss. If Victim throws up her shield in time, Attacker’s laser might bounce off. If Victim does nothing to defend himself (perhaps he doesn’t know he is under attack, or perhaps he tries to retaliate without trying to avoid Attacker’s attack), then the attack might make contact. But even when an attack “lands”, what  that actually means will depend, again, on the nature of Attacker’s attack and on what Victim is like. If Attacker has fired a bullet that hits Victim, it will have very different effects depending on whether or not Victim is wearing, say, a Kevlar vest.

a sequence

Fight scenes typically involve more than one thing happening — Batman punches the Joker, who then squirts back with acid from his trick flower, which Batman dodges while kicking out at the Joker, who topples… This is the prototypical kind of fight scene, in which two participants alternate between the roles of Attacker and Victim. First A attacks B, then B attacks A, then…

In principle, each action taken by Attacker and Victim could be depicted in their own panel, but usually an artist will collapse the panels (3) to one of four patterns:

1) Attack-Effect Dyad. Two panels, the first showing Attacker’s attack, and the second showing Victim’s action and the attack’s effect on him — e.g. panel one shows Attacker firing a gun at Victim, and panel two shows Victim successfully jumping out of the way so that the bullet whizzes past.

2) Attack Monad. One panel showing Attacker’s attack, with the resulting effect left off-panel, to be inferred by the reader as following this panel  — e.g. we see Attacker firing a gun at Victim, who may or may not be shown (as yet unaffected by the attack) in the same panel.

3) Effect Monad. One panel showing the effect on Victim, with the initiating attack by the Attacker left off-panel, to be inferred by the reader as occurring before this panel — e.g. we see the Victim successfully dodging the bullet, which we infer to have been fired by Attacker immediately beforehand.

4) Attack-Effect Monad. One panel showing both Attacker’s and Victim’s actions, and the resulting effect on Victim — e.g. we see Attacker’s punch making contact with Victim within a single panel.

Naturally, an artist can use any combination of these patterns over the course of a fight scene, sometimes using one pattern and sometimes another. I’d guess — but I don’t have any figures to back this up — that the most common pattern, at least in American comics, is the Attack-Effect Monad, especially with fight scenes involving direct melee between combatants. Most fight scenes simply don’t parse action finely enough to differentiate between the moment when Attacker throws (say) her fist out in front of her at Victim and the moment when her fist actually makes contact with Victim. Instead, the easiest solution for most fight scenes is just to show everything all together.

As with the number of participants, there is no upper limit to how long a fight scene can take. The Cerebus volume Reads has a remarkable fight sequence lasting for dozens of pages; Takehiko Inoue’s samurai manga Vagabond notoriously teases fight scenes out for hundreds of pages (although, to be fair, much of that does not involve actual fighting so much as flashbacks or other representations of the combatants’ streams of thought).

vagabond-04

Kirby’s fight scenes can sprawl as long as an entire issue of twenty pages or more, although usually there will be some interruptions, such as a crosscut to a separate scene elsewhere. A fine example is the fight between Thor and the Absorbing Man in the main stories of  Journey Into Mystery #121-#123. The entire sixteen pages of #121’s main story is given over to the fight, with a brief interruption in panels 3-6 on page 5 and panels 1-2 on page 6, in which we cut to Asgard and Loki (who has orchestrated the fight). The fight then continues in #122 from page 1 to the second-last panel of page 3, where we cut again to Loki who magically transports the Absorbing Man to Asgard. There the Absorbing Man fights basically the whole of Asgard, and eventually Thor again, until roughly page 10 of #123 (4).

JIM122_AbsorbingMan

As an illustration of this formal structure, let’s do a quick close-read of another Kirby fight scene, and specifically a single, famous page from Tales of Suspense #85, inked by Frank Giacoia and lettered by Sam Rosen, with two captions by Stan Lee. (The comic doesn’t credit a colourist, and the listing at comics.org leaves it unknown). In this sequence we see a fight scene between Captain America and Batroc the Leaper (or, to give him the pantomime-French title favoured by Stan Lee and his later epigones, Batroc zee Leapair), which breaks down as follows:

cap v batroc

Panel 1: First panel in an Attack-Effect Dyad. Batroc and Captain America are, each of them, both Attacker and Victim.

Panel 2: Second panel in the Attack-Effect Dyad, showing the effects of their respective attacks in panel 1. Again, each character is playing the role of both Attacker and Victim.

Panel 3: Attack-Effect Monad. Captain America is still Attacker but no longer Victim, while Batroc is now just Victim. We see Captain America’s attack and its effect on Batroc.

Panel 4: Attack-Effect Monad. Roles are reversed, with Batroc now Attacker and Captain America Victim.

Panel 5: Attack-Effect Monad. Roles reversed again, Captain America attacking and striking Batroc.

Panels 6-8: As with panel 5.

Panel 9: A breather — no attacks.

So I think this is a helpful way to think about the formal structure of a fight scene, in any genre: it’s a sequence of events caused by the aggressive and defensive (and other) actions of two or more combatants. But  I really don’t know anything about proper comics theory, so please let me know in comments whether I’ve reinvented the wheel with my formal description of a fight scene above. If anything, I’ve probably reinvented the wheel, only this time it’s square and doesn’t turn very well…

In Part 2 of this essay, I’m going to talk about how this structure constrains the imaginative space of superhero comics, using Kirby’s The X-Men as an especially vivid case-study. So, come back next time, true believer, for more hot fucking action the Marvel Way. Excelsior!

ENDNOTES

(1) Although this scene doesn’t occur in any actual Superman comic, it does occur in roughly 98% of post-Watchmen superhero revisionist comics.

(2) Well, Captain America was actually created by Kirby and Joe Simon in 1941. But the 1960s revival was Kirby’s third-longest work in that decade, after Fantastic Four and Thor, so he certainly counts as one of Kirby’s chief characters of that decade.

(3) Just for the sake of convenience, I’m assuming that fight scenes are drawn in a standard panel lay-out, with one moment per panel. Things are a little more complicated when you have panels showing more than one moment in the same space, or ill-defined panels, but the basic idea is the same.

(4) I say “roughly” because it’s debatable whether the fight proper ends there, or three pages later when we see the final result of Odin’s magically expelling both Loki and the Absorbing Man into space. Debatable, but not really debate-worthy, you know?

IMAGE ATTRIBUTION: Stan Lee centerfold from Sean Howe’s tumblr for his book on Marvel. Captain America v. Batroc, credits as above; I took the image from Eddie Quixote’s Campbell’s post “The Literaries”. [Other images grabbed by Noah, who is less careful about documenting these things — so blame him, not Jones.]

Batroc! Fights! Billie Holiday!!!!!

In his recent piece decrying the comparison of comics to literature, Eddie Campbell, somewhat surprisingly, argues that it might be better to compare comics to jazz.

By way of a comparison, think of the great Billie Holiday singing “Strange Fruit”. It is a fine literary poem, set to music, and its author could have found no better singer to put it across. But a die-hard fan of Billie Holiday, the kind who has most of her recordings, is more likely to put on something from her earlier Columbia series of recordings, like “You’re a Lucky Guy” or “Billie’s Blues” (“I ain’t good looking, and my hair ain’t curled.”). A good number of the songs she had to sing during that period weren’t particularly good songs by high critical standards, and she didn’t have much choice in the matter, but the important thing is the musical alchemy by which she turned them into something precious. That and the happy accident of the first rate jazz musicians she found herself playing with, such as Teddy Wilson and Lester Young. Every time she sang she told her own story, whatever the material she was working with. I’m not talking here about technique, a set of applications that can be learned, or about an aesthetic aspect of the work that can be separated from the work’s primary purpose. The performer’s story is the essence of jazz music. The question should not be whether the ostensible ‘story,’ the plot and all its detail, is worth our time; stories tend to all go one way or another. The question should be whether the person or persons performing the story, whether in pictures or speech or dance or song, or all of the above, have made it their own and have made it worthy.

The truth is that this analysis is a little garbled. “Strange Fruit” is a mediocre song in no small part because the lyrics are lugubrious — the song’s lurid imagery and emotion sink into a clogged and ponderous earnestness. On the other hand, while it’s true that some of Holiday’s early sides weren’t especially great lyrically, many of them were. She sang “Summertime,”by Gershwin, arguably one of the greatest lyrics in the American songbook. She sang “A Fine Romance,” which means you get to hear Billie Holiday declaim, with great relish, “You’re calmer than the seals/In the arctic ocean/ At least they flap their fins/To express emotion.” She sang “St. Louis Blues” and “Nice Work If You Can Get It”. And, again, even a piece of fluff like the song “Who Wants Love?” is, in its simple unpretension, a good bit better lyrically than the overwrought “Strange Fruit.”

In other words, Campbell takes one of Holiday’s worst written song, declares it one of the best written, and then says that other tracks were better despite the writing rather than because of it.

But be that as it may. Let’s take Campbell’s contention at face value. We can look at “Who Wants Love?” which, as I said, doesn’t have especially great lyrics. “Love is a dream of weaving moonbeams in patterns rare/Love is a child believing/Stories of castles in the air” — that could be worse, but anytime you’re comparing love to moonbeams and having children build castles in the air, you’re not exactly in the realm of great poetry. So I think it’s fair to see this as an instance of a great artist trying to make mediocre material her own.
 

 
Campbell in his discussion seems to be suggesting that the content of Holiday’s songs is entirely beside the point; that the story, or lyrics, can be put aside, and the song can become purely about the artist’s achievement. But the achievement isn’t separate from the content…and Holiday doesn’t ignore the lyrics, or their slightness. Rather, her performance is in no small part about acknowledging and using the nothing she’s given. In her first words, she draws out that title, “Who wants love?”, putting more weight on it than the offhand phrase can bear — and so suggesting an intensity that can’t be contained in the song. That’s continued throughout; her exquisite sense of timing — swinging phrases so they stretch out against the beat — doesn’t ignore the song so much as emphasize her distance from it. She doesn’t mean what she’s saying, because what she’s saying doesn’t have enough meaning — not enough joy,not enough sorrow, not enough life.

The slightness of the song, then — its weak writing — becomes, for Holiday, a resource. And, as such, the weak writing is no longer weak. Holiday makes the writing mean more than the writer meant; it is not, as Campbell says, that she is telling her own story whatever the words say, but rather that her interpretation of the words is a great story. Campbell suggests that the song is not literary, but that Holiday makes it great anyway. What I’m saying, on the contrary, is that part of how Holiday makes the song great is that she transforms the words into great literature. And again, she does that not by ignoring what the words tell her — not by eschewing the literary — but by paying closer attention to what the words are saying and doing than the writer did, or than almost anyone can. Holiday’s triumph as a singer is in no small part her triumph as a reader — and as a writer. To deprive her of her literariness is I think in no small part to denigrate her art.

So let’s turn now to the Stan Lee/Jack Kirby page that Campbell presents as an example of counter-literariness and “improvisation” — a word that, coming as it does shortly after the discussion of Billie Holiday, can’t help but suggest jazz.

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Campbell argues that this page is shaped importantly by the fact that it used the Marvel method. The art came first, and then the writing was done afterwards. Thus, Campbell argues, the Lee/Kirby collaboration “tends to elude conventional literary analysis.” For Campbell, the anti-literariness of the page is a result of process, and so the most important aesthetic content of the sequence, its most essential comicness, is dictated not by the creators, but by what are basically commercial logistics.

As I said,Campbell’s fear of, and misunderstanding of, conventional literary analysis reduced Holiday’s achievement. By the same token, his eagerness to place comics formally beyond the bounds of the literary denigrates the conscious artistry of Lee and Kirby. That’s in no small part because the conscious artistry in this page is precisely about addressing the literary.

Like the Billie Holiday song, the page’s narrative is pretty much empty genre default. Holiday used nuance and subtlety to explore the distance between her and her tropes. Kirby, on the other hand, employs stentorian volume to belligerently bash down the distinction between speech and noise altogether. The fight scene occurs nowhere in no space; the actors throwing themselves together in a series of almost contextless poses against a background of expressionist, blaring lines.Towards the end, Batroc starts to disappear altogether into the sturm und drung; his hands floating in an explosion of purple, his body returning to the white space that bore it.

Lee’s captions here, are, then, not mere filligree — they actually show a remarkable attentiveness to what Kirby is doing. As Campbell says, the captions establish additional characters — not just Cap and Batroc, but Jack and Stan, as well as the reader as audience. Moreover, Lee’s winking text boxes present the page not as a narrative about the battle between Cap and Batroc, but as a performance by Kirby (and, indeed, by Lee himself.) Thus, the heroic narrative is not about Captain America’s victory, but about Kirby’s Ab-Ex dramatic self-assertion — not about the triumphant outcome of battle, but about the triumphant rush of forms across the page.

Campbell, then, is right that Lee and Kirby are sidelining the superhero narrative. He’s wrong, however, to see that sidelining as formal or default. It isn’t that the comics form naturally or automatically eschews literariness. It’s that Lee and Kirby on this particular page are, very consciously, eschewing the literary. Campbell is in effect taking the particular achievement of Lee and Kirby, and ascribing it to comics as a whole. It’s like reading Moby Dick and concluding that literature is awesome because it has whales in it.

Moreover, while I think it is right in some sense to say (as I do above) that Lee and Kirby are turning away from the literary, it’s pretty important to realize that that turning away presupposes and requires a quite thorough investment in, and understanding of, the literary and how it functions in their art. In fact, I think that you get a better sense of what they’re doing if you see it, not as pushing aside the literary entirely, but rather as substituting one story for another.

Specifically, Lee and Kirby substitute for the story of Cap the story of Jack. The page is not about Cap’s feats, but — deliberately, insistently — about Kirby’s. Thus, the story Campbell tells about this page — that it is about Kirby and comicness rather than about Cap and his story — is itself a story. And it’s a story that Lee and Kirby are quite aware of, and which they deliberately chose to tell.

Which, since Campbell has raised the issue, brings up the question — how does the story Lee and Kirby are telling compare to the story Billie Holiday is telling?

For me, at least, the answer is clear enough. While the Lee/Kirby page has its virtues, the Holiday song is a much greater work of art. This is again, in large part, because Holiday and her band accept, understand, and then work with, the inconsequentiality of the song. Listen, for example, to the Bunny Berigan solo — all bright, brassy good spirits, until that final, wavering, hesitant dropping note reveals the cheer as a bittersweet facade. Berigan isn’t using words, but he’s absolutely telling a story — and that story is about how what the pop song can’t say is a song in itself. Tied up in the vapid tune, Berigan slips free by acknowledging that he can’t get free — his capitulation, his vulnerability, is his triumph.

Kirby’s insistent triumph, on the other hand, is his capitulation. There is no space in the Batroc battle for vulnerability or vacillation. Instead, the art booms out the greatness of Kirby without qualification — which is a problem inasmuch as the greatness is thoroughly and painfully qualified. The story Kirby is telling may be about his own mastery of form, but that mastery can’t escape from the stale genre conventions — and, worse, seems oblivious to its own hidebound inevitability. If Kirby is truly such a heroic individual, why does the individuality seem to resort to such half-measures? The art seems to boast of its thoroughgoing idiosyncrasy and extremity — but when it comes down to it, it won’t and can’t abandon the by-the-numbers battle for full on abstraction. Why can’t we just have bursts of colored lines in every panel? Why not turn the forms actually into forms, rather than leaving them as recognizable combatants? In this context, Lee’s captions almost seem like taunts, praising “Jolly Jack’s great actions scenes” as beyond words, when they are, in fact, perfectly congruent with the hoariest narrative clichés. The hyperbolic indescribable fight scene is, after all, just a fight scene. Holiday knows and uses the fact that her pop song is just a pop song, but Kirby the uncontainable doesn’t even seem to realize how thoroughly he has been contained.

You could certainly argue that the Batroc battle is more successful than I think it is. You might insist, for example, that Kirby’s struggle with the stupid superhero milieu is a kind of tragedy, and that the interest is in seeing him pull something worthwhile from the dreck. Again, that’s not exactly what I get out of it, but if you wanted to do a reading that told that story, I’d be willing to listen.

Whatever one’s evaluation of Kirby, there does in fact have to be an evaluation. If the point of art is to reveal whether the artist performing a story has made it their own and has made it worthy, then there has to be some possibility that the artist in question has not done either. But Campbell’s refusal to countenance comparison, his insistence that (following R. Fiore) comics are comics and that that is there main virtue, comes perilously close to making the comicness of comics their sole virtue. Comicness becomes the all in all — so that the production method of the corporate behemoth in whose bowels Kirby toiled becomes more important than whatever Kirby was doing within those bowels. In an effort to put Kirby beyond criticism by bashing literariness, Campbell paradoxically ends up elevating the genre narrative, with no way to praise Kirby’s efforts (successful or otherwise) to leave those narratives behind. If literature has nothing to do with comics, then Kirby’s efforts to blow up genre narrative into abstraction and form become meaningless. If Kirby can’t fail, then he can’t succeed, either.

The truth, of course, is that art simply isn’t segregated the way Campbell wants it to be. There is literariness in comics, just as there is rhythm in prose and imagery in music. Artists — even comics artists — don’t fit themselves into boxes. Why shouldn’t a singer or an artist tell stories and think about narrative? What favor do you do them by pretending that they can’t or won’t react to and use the words and the narratives that are part and parcel of their chosen mediums? I like Kirby less than I like Billie Holiday, but both of them are greater artists than Eddie Campbell will allow.
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You can read the entire roundtable on Eddie Campbell and the literaries here.