In an interview given in conjunction with Archi et BD, la Ville Dessinée (see Alex Buchet’s post), Jean-Marc Thévenet suggests there is in many comics “a psychological pressure suffered by a hero who is more often than not dominated by the environment in which they live.” This is, perhaps, the most common manifestation of architecture in American comics.
At a more popular and utilitarian level, we have Marshall Rogers’ delineation of the ornamented skyscrapers, alleyways, fire escapes and bricks that make up the borders of Batman’s Gotham, casting the caped crusader into realistic space, Rogers’ occasionally clumsy anatomy and staging notwithstanding.